m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 0.1 | 0 | faint | 0 | 0 | 0 | Phase Arrow Aura faint transmutation; CL 5thSlot none; Price 916 gp; Weight 1/20 lb.DESCRIPTIONWhen this translucent +2 arrow is fired, it becomes ethereal until it enters the target's space. A phase arrow ignores cover of all kinds, including total cover, and can be fired at a target even if the wielder doesn't have line of effect. However, if the wielder cannot see or otherwise pinpoint the target, she risks attacking the wrong space, and even if she attacks the right space, the target still has total concealment against the attack (granting a 50% miss chance). CONSTRUCTIONRequirements Craft Magic Arms and Armor, blink; Cost 461 gp | 46100 | Craft Magic Arms and Armor, blink | 0 | #ERROR! | NULL | 461 | Phase Arrow | 0 | Ammunition | 0 | 916 | 0 | 0 | 1/20 lb. | 0 | none | 916 | 0 | 1 | 0 | 5 | faint transmutation | 0 | 0 | 0 | Ranged Tactics Toolbox | When this translucent +2 arrow is fired, it becomes ethereal until it enters the target's space. A phase arrow ignores cover of all kinds, including total cover, and can be fired at a target even if the wielder doesn't have line of effect. However, if the wielder cannot see or otherwise pinpoint the target, she risks attacking the wrong space, and even if she attacks the right space, the target still has total concealment against the attack (granting a 50% miss chance). |
---|