m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 0 | 0 | strong | 0 | 0 | 0 | Snakebiter Arrow Aura strong divination; CL 12thSlot none; Price 306 gp; Weight -DESCRIPTIONThis animated wood and metal snake squirms and hisses when handled, attempting to bite its holder just as a real snake might. To use the snakebiter arrow as a projectile, the bearer must first succeed at a DC 10 Handle Animal or wild empathy check to get the snake to shape itself into a +1 seeking arrow or a +1 seeking bolt (this is considered a trick known by the snake) for 1 minute. Failure means the snake attacks the bearer for 1 round, using the statistics of a Tiny viper familiar (Pathfinder RPG Bestiary 133). A target struck by the projectile must succeed at a saving throw or be affected by a powerful variant black adder venom (Fortitude DC 20). Normally, these items are carried in a pouch rather than a quiver to prevent them from getting loose. CONSTRUCTIONRequirements Craft Magic Arms and Armor, animate objects, poison, true strike; Cost 156 gp | 15600 | Craft Magic Arms and Armor, animate objects, poison, true strike | 0 | #ERROR! | NULL | 156 | Snakebiter Arrow | 0 | Ammunition | 0 | 306 | 0 | 0 | - | 0 | none | 306 | 1 | 0 | 0 | 12 | strong divination | 0 | 0 | 0 | Monster Codex | This animated wood and metal snake squirms and hisses when handled, attempting to bite its holder just as a real snake might. To use the snakebiter arrow as a projectile, the bearer must first succeed at a DC 10 Handle Animal or wild empathy check to get the snake to shape itself into a +1 seeking arrow or a +1 seeking bolt (this is considered a trick known by the snake) for 1 minute. Failure means the snake attacks the bearer for 1 round, using the statistics of a Tiny viper familiar (Pathfinder RPG Bestiary 133). A target struck by the projectile must succeed at a saving throw or be affected by a powerful variant black adder venom (Fortitude DC 20). Normally, these items are carried in a pouch rather than a quiver to prevent them from getting loose. |
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