m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 12 | The Axe of the Dwarvish Lords rusts away to nothing if it is ever used by a goblin to behead a dwarven king. | 0 | strong | 0 | 0 | 0 | Axe Of The Dwarvish Lords (Major Artifact) Aura strong conjuration and transmutation; CL 20thSlot none; Weight 12 lbs.DESCRIPTIONThis is a +6 keen throwing goblinoid bane dwarven waraxe. Any dwarf who holds it doubles the range of his or her darkvision. Any non-dwarf who grasps the Axe takes 4 points of temporary Charisma damage; these points cannot be healed or restored in any way while the Axe is held. The current owner of the Axe gains a +10 bonus on Craft (armor, jewelry, stonemasonry, traps, and weapons) checks. The wielder of the Axe can summon an elder earth elemental (as summon monster IX; duration 20 rounds) once per week. DESTRUCTIONThe Axe of the Dwarvish Lords rusts away to nothing if it is ever used by a goblin to behead a dwarven king. | -2 | 0 | #ERROR! | NULL | 0 | Axe Of The Dwarvish Lords | 0 | Artifact | 0 | 0 | 1 | 1 | 12 lbs. | 0 | none | -1 | 0 | 1 | 0 | 20 | strong conjuration and transmutation | 0 | 0 | 0 | Ultimate Equipment | This is a +6 keen throwing goblinoid bane dwarven waraxe. Any dwarf who holds it doubles the range of his or her darkvision. Any non-dwarf who grasps the Axe takes 4 points of temporary Charisma damage; these points cannot be healed or restored in any way while the Axe is held. The current owner of the Axe gains a +10 bonus on Craft (armor, jewelry, stonemasonry, traps, and weapons) checks. The wielder of the Axe can summon an elder earth elemental (as summon monster IX; duration 20 rounds) once per week. |
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