m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 1 | Unlike other artifacts, the shards cannot be destroyed individually. Only by recombining them into the Sihedron and then using that artifact's method of destruction can one destroy the shards. | 0 | none | 0 | 0 | 0 | Shard Of Gluttony (Major Artifact) Aura overwhelming necromancy; CL 25thSlot none; Weight 1 lb.DESCRIPTIONThe is made of pale inubrix. As long as the is carried, its owner can use vampiric touch as a spell-like ability once per day, gains a +2 insight bonus on saves versus necromancy spells, and increases his maximum hit points by 1 point per Hit Die. Curse: The owner is always hungry and thirsty, and is sickened whenever he has not eaten food in the past hour. The owner must make a DC 20 Will save to resist consuming any food or beverage (including potions and the like) he carries immediately. If the save is successful, the owner can resist the urge for 1 hour before being forced to make the save again. DESTRUCTIONUnlike other artifacts, the shards cannot be destroyed individually. Only by recombining them into the Sihedron and then using that artifact's method of destruction can one destroy the shards. | -2 | 0 | NULL | 0 | Shard Of Gluttony | 0 | Artifact | 0 | 0 | 0 | 1 | 1 lb. | 1 | none | -1 | 0 | 0 | 0 | 25 | overwhelming necromancy | 0 | 0 | 0 | AP 61 | The is made of pale inubrix. As long as the is carried, its owner can use vampiric touch as a spell-like ability once per day, gains a +2 insight bonus on saves versus necromancy spells, and increases his maximum hit points by 1 point per Hit Die. Curse: The owner is always hungry and thirsty, and is sickened whenever he has not eaten food in the past hour. The owner must make a DC 20 Will save to resist consuming any food or beverage (including potions and the like) he carries immediately. If the save is successful, the owner can resist the urge for 1 hour before being forced to make the save again. |
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