m_weight_valuem_destructionm_illusionm_aura_strengthm_powersm_mythicm_legendary_weaponm_alm_intm_fulltextm_costm_requirementsm_cham_communicationm_baseitemm_linktextm_cost_valuem_namem_wism_groupm_evocationm_sensesm_price_valuem_egom_conjurationm_major_artifact_flagm_weightm_magicitemsm_necromancym_slotm_pricem_divinationm_transmutationm_scalingm_minor_artifact_flagm_clm_languagesm_auram_universalm_abjurationm_enchantmentm_sourcem_description
00moderate000

Ring Of Phrenic Prowess

Aura moderate abjuration and divination; CL 11th
Slot ring; Price 20,000 gp; Weight -

DESCRIPTION

This ring is made of rough iron and is set with four amethysts. It allows a wearer with a phrenic pool to store up to 4 points from her phrenic pool in the ring as a swift action. These points remain in the ring until used. A wearer can spend points stored in the ring as if they were in her phrenic pool, in addition to the following uses. As a free action, the wearer can expend 1 point stored in the ring to gain a +2 bonus on concentration checks for 1 round. As a standard action, the wearer can expend 1 point stored in the ring to attempt to flood a target with raw psychic power. The wearer makes a melee touch attack charged with psychic energy. If the touch attack hits, it deals 3d6 points of nonlethal damage and the target is stunned for 1 round. If the attack misses, the charge dissipates. As an immediate action, the wearer can expend up to 4 points stored in the ring to gain the benefit of spell turning for 1 round. The number of spell levels she can turn is equal to the number of points expended.


CONSTRUCTION

Requirements Forge Ring, spell turning, telepathic bond; Cost 10,000 gp
1000000Forge Ring, spell turning, telepathic bond0NULL10000Ring Of Phrenic Prowess0Ring02000000-0ring2000010011moderate abjuration and divination010Psychic AnthologyThis ring is made of rough iron and is set with four amethysts. It allows a wearer with a phrenic pool to store up to 4 points from her phrenic pool in the ring as a swift action. These points remain in the ring until used. A wearer can spend points stored in the ring as if they were in her phrenic pool, in addition to the following uses. As a free action, the wearer can expend 1 point stored in the ring to gain a +2 bonus on concentration checks for 1 round. As a standard action, the wearer can expend 1 point stored in the ring to attempt to flood a target with raw psychic power. The wearer makes a melee touch attack charged with psychic energy. If the touch attack hits, it deals 3d6 points of nonlethal damage and the target is stunned for 1 round. If the attack misses, the charge dissipates. As an immediate action, the wearer can expend up to 4 points stored in the ring to gain the benefit of spell turning for 1 round. The number of spell levels she can turn is equal to the number of points expended.