m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 2 | 0 | strong | 0 | 0 | 0 | Blade Of The Ice Stalker Aura strong evocation; CL 12thSlot none; Price 32,310 gp; Weight 2 lbs.DESCRIPTIONAn unnaturally cold, razor-thin blade of magically-hardened ice juts from the pommel of this +1 frost keen short sword. On a confirmed critical hit, an ice shard breaks off into the wound and inflicts numbing cold. For the next 5 rounds, the victim takes 2 points of cold damage and is staggered for that round if he takes this damage. This is a bleed effect. The shard can be removed as a standard action with a successful DC 15 Heal check or with the application of any magical healing, and is destroyed instantly if the victim takes at least 5 points of fire damage from any attack. The shard lasts for only 1 round when inflicted on a creature with the fire subtype. A blade of the ice stalker can implant an ice shard once per minute. CONSTRUCTIONRequirements Craft Magic Arms and Armor, bleed, chill metal, keen edge; Cost 16,310 gp | 1631000 | Craft Magic Arms and Armor, bleed, chill metal, keen edge | 0 | #ERROR! | NULL | 16310 | Blade Of The Ice Stalker | 0 | Weapon | 1 | 32310 | 0 | 0 | 2 lbs. | 0 | none | 32310 | 0 | 0 | 0 | 12 | strong evocation | 0 | 0 | 0 | Seers Of The Drowned City | An unnaturally cold, razor-thin blade of magically-hardened ice juts from the pommel of this +1 frost keen short sword. On a confirmed critical hit, an ice shard breaks off into the wound and inflicts numbing cold. For the next 5 rounds, the victim takes 2 points of cold damage and is staggered for that round if he takes this damage. This is a bleed effect. The shard can be removed as a standard action with a successful DC 15 Heal check or with the application of any magical healing, and is destroyed instantly if the victim takes at least 5 points of fire damage from any attack. The shard lasts for only 1 round when inflicted on a creature with the fire subtype. A blade of the ice stalker can implant an ice shard once per minute. |
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