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90strong000

Cornerstone Crossbow

Aura strong divination; CL 12th
Slot none; Price 21,335 gp; Weight 9 lbs.

DESCRIPTION

As a standard action, this +1 seeking light crossbow can generate bolts of force that briefly harden to anchor on corners and walls of structures, trailing a line of force that connects the bolt to the crossbow. As a move action, the wielder of the weapon can pull the crossbow to the anchor, swiftly carrying the wielder to the anchor point. The bolt of force has a maximum range of 80 feet, and can anchor only to a structure study enough to support the wielder's weight. If there is not a platform appropriate for the wielder to land on next to the anchor, the wielder must succeed at a Climb check (DC appropriate to climbing the surface the bolt of force is anchored to) or immediately fall. The bolt of force disappears in 1d4 rounds, just after the crossbow is drawn to it (the wielder has time to land), or when the next bolt of force is fired, whichever comes first. The bolts of force deal no damage, and creatures other than the wielder are unaffected by them.


CONSTRUCTION

Requirements Craft Magic Arms and Armor, levitate, true seeing; Cost 10,835 gp
1083500Craft Magic Arms and Armor, levitate, true seeing0#ERROR!NULL10835Cornerstone Crossbow0Weapon021335009 lbs.0none2133510012strong divination000Heroes Of The StreetsAs a standard action, this +1 seeking light crossbow can generate bolts of force that briefly harden to anchor on corners and walls of structures, trailing a line of force that connects the bolt to the crossbow. As a move action, the wielder of the weapon can pull the crossbow to the anchor, swiftly carrying the wielder to the anchor point. The bolt of force has a maximum range of 80 feet, and can anchor only to a structure study enough to support the wielder's weight. If there is not a platform appropriate for the wielder to land on next to the anchor, the wielder must succeed at a Climb check (DC appropriate to climbing the surface the bolt of force is anchored to) or immediately fall. The bolt of force disappears in 1d4 rounds, just after the crossbow is drawn to it (the wielder has time to land), or when the next bolt of force is fired, whichever comes first. The bolts of force deal no damage, and creatures other than the wielder are unaffected by them.