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40faint000

Everflowing Aspergillum

Aura faint conjuration; CL 5th
Slot none; Price 7,805 gp; Weight 4 lbs.

DESCRIPTION

The holy water in this +1 battle aspergillum never runs dry. However, the water vanishes 1 round after leaving the aspergillum, so it cannot be collected. As a full-round action, the wielder can swing the weapon to dispense a vial's worth of holy water as a ranged touch attack with a maximum range of 10 feet and no range penalty. An everflowing aspergillum counts as a good-aligned weapon for purposes of overcoming damage reduction.


CONSTRUCTION

Requirements Craft Magic Arms and Armor, bless water, create water; Cost 3,905 gp
390500Craft Magic Arms and Armor, bless water, create water0#ERROR!NULL3905Everflowing Aspergillum0Weapon07805104 lbs.0none78050005faint conjuration000Ultimate EquipmentThe holy water in this +1 battle aspergillum never runs dry. However, the water vanishes 1 round after leaving the aspergillum, so it cannot be collected. As a full-round action, the wielder can swing the weapon to dispense a vial's worth of holy water as a ranged touch attack with a maximum range of 10 feet and no range penalty. An everflowing aspergillum counts as a good-aligned weapon for purposes of overcoming damage reduction.