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100faint000

Spine Flail

Aura faint necromancy; CL 4th
Slot none; Price 13,308 gp; Weight 10 lbs.

DESCRIPTION

This weapon looks like the barbed spine of a humanoid. A spine flail functions as a +2 flail that deals slashing damage and has reach. Unlike most weapons with reach, a spine flail can be used against adjacent foes. On a critical hit from a spine flail, the victim must succeed at a DC 15 Fortitude save to resist being permanently blinded by the blow. Spine flails are favored by powerful dullahans, who harvest the spines from their first victims. The undead riders have a particular affinity for their personal spine flails, and often maintain a supernatural control over their weapons, causing them to appear or disappear at will.


CONSTRUCTION

Requirements Craft Arms and Armor, blindness/deafness; Cost 6,808 gp
680800Craft Arms and Armor, blindness/deafness0#ERROR!NULL6808Spine Flail0Weapon0133080010 lbs.1none133080004faint necromancy000AP 63This weapon looks like the barbed spine of a humanoid. A spine flail functions as a +2 flail that deals slashing damage and has reach. Unlike most weapons with reach, a spine flail can be used against adjacent foes. On a critical hit from a spine flail, the victim must succeed at a DC 15 Fortitude save to resist being permanently blinded by the blow. Spine flails are favored by powerful dullahans, who harvest the spines from their first victims. The undead riders have a particular affinity for their personal spine flails, and often maintain a supernatural control over their weapons, causing them to appear or disappear at will.