m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 1 | 0 | moderate | 0 | 0 | 0 | Amulet Of Radiation Absorption Aura moderate abjuration and conjuration; CL 10thSlot neck; Price 45,000 gp; Weight 1 lb.DESCRIPTIONThis amulet features a large, ragged stone that was harvested from highly radioactive regions of the Darklands and that glows with a faint green light. The wearer is rendered immune to the effects of all forms of radiation. Additionally, for each minute the wearer is exposed to radiation, the amulet absorbs 1 charge of radioactive energy. The amulet can hold up to 5 charges. Charges naturally dissipate at a rate of 1 charge per 24 hours. As a standard action, the wearer can expend 1 charge in order to fire a ray of concentrated radiation from the amulet. Treat this as a ranged touch attack with a range of 60 feet. The wearer can choose any one of the following effects, as outlined below. Blightburn: The target takes 6d6 points of fire damage. Caphorite: The target must succeed at a DC 14 Fortitude save or be blinded for 1d4 rounds. Lazurite: The target takes 2d6 points of negative energy damage, and if it dies in the next hour, there is a 50% chance it rises as a ghoul 1d4 rounds later. Surface: The target takes 1d2 points of Strength and Constitution damage. CONSTRUCTIONRequirements Craft Wondrous Item, radiation ward (see page 15), remove radioactivity (Pathfinder Campaign Setting: Technology Guide 11); Cost 22,500 gp | 2250000 | Craft Wondrous Item, radiation ward (see page 15), remove radioactivity (Pathfinder Campaign Setting: Technology Guide 11) | 0 | NULL | 22500 | Amulet Of Radiation Absorption | 0 | Wondrous Item | 0 | 45000 | 1 | 0 | 1 lb. | 0 | neck | 45000 | 0 | 0 | 0 | 10 | moderate abjuration and conjuration | 0 | 1 | 0 | Heroes Of The Darklands | This amulet features a large, ragged stone that was harvested from highly radioactive regions of the Darklands and that glows with a faint green light. The wearer is rendered immune to the effects of all forms of radiation. Additionally, for each minute the wearer is exposed to radiation, the amulet absorbs 1 charge of radioactive energy. The amulet can hold up to 5 charges. Charges naturally dissipate at a rate of 1 charge per 24 hours. As a standard action, the wearer can expend 1 charge in order to fire a ray of concentrated radiation from the amulet. Treat this as a ranged touch attack with a range of 60 feet. The wearer can choose any one of the following effects, as outlined below. Blightburn: The target takes 6d6 points of fire damage. Caphorite: The target must succeed at a DC 14 Fortitude save or be blinded for 1d4 rounds. Lazurite: The target takes 2d6 points of negative energy damage, and if it dies in the next hour, there is a 50% chance it rises as a ghoul 1d4 rounds later. Surface: The target takes 1d2 points of Strength and Constitution damage. |
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