m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 1 | 0 | none | 0 | 0 | 0 | Amulet Of The Blooded, Infernal Aura Moderate abjuration; CL 9thSlot neck; Price 12,000 gp; Weight 1 lb.DESCRIPTIONEach different type of amulet of the blooded grants its wearer powers from one sorcerer bloodline, but makes him vulnerable to attacks and effects that target creatures with the appropriate bloodline (such as a blood-hunting weapon). If a creature that already has the associated bloodline wears the amulet, the wearer does not gain the abilities listed below; instead, the effective level of his bloodline powers increases by 2. This effect does not stack with other abilities that increase the effective level of bloodline powers. CONSTRUCTIONRequirements Craft Wondrous Item, chill touch, resist energy, creator must be a sorcerer of the appropriate bloodline; Cost 6,000 gp | 600000 | Craft Wondrous Item, chill touch, resist energy, creator must be a sorcerer of the appropriate bloodline | 0 | NULL | 6000 | Amulet Of The Blooded, Infernal | 0 | Wondrous Item | 0 | 12000 | 0 | 0 | 1 lb. | 0 | neck | 12000 | 0 | 0 | 0 | 9 | Moderate abjuration | 0 | 1 | 0 | Advanced Class Guide | Each different type of amulet of the blooded grants its wearer powers from one sorcerer bloodline, but makes him vulnerable to attacks and effects that target creatures with the appropriate bloodline (such as a blood-hunting weapon). If a creature that already has the associated bloodline wears the amulet, the wearer does not gain the abilities listed below; instead, the effective level of his bloodline powers increases by 2. This effect does not stack with other abilities that increase the effective level of bloodline powers. Infernal: This chunk of black marble hangs from a chain of brass. The wearer gains fire resistance 5 and a +2 bonus on saving throws against poison. Three times per day the wearer can make a melee touch attack to cause a creature to become shaken for 4 rounds. Multiple touches do not stack, but do add to the duration. Moderate abjuration; CL 9th; Craft Wondrous Item, chill touch, resist energy. |
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