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11none000

Amulet Of The Spirits, Waves

Aura conjuration and illusion; CL 8th
Slot neck; Price 10,000 gp; Weight 1 lb.

DESCRIPTION

Each different type of amulet of the spirit grants its wearer powers from one type of shaman spirit bond, but makes her vulnerable to attacks and effects that target creatures with that spirit bond (such as a spirit-hunting weapon). If a creature that already has the associated mystery or spirit wears the amulet, that wearer does not gain the abilities listed below; instead, the effective level of her mystery or spirit powers increases by 2. This effect does not stack with other abilities that increase the effective level of mystery or spirit powers.
Waves: This amulet is a small conch hanging from a cord of woven seaweed. Once per day as a swift action, the wearer can activate a ward of mist, granting herself concealment as the blur spell. The mist dissipates after it causes two attacks to miss because of concealment or after 1 minute, whichever comes first. In addition, as a swift action once per day the wearer can cause one creature within 30 feet to become more susceptible to the sapping powers of cold for 1 minute. When a creature takes cold damage while under this effect, it is entangled for 1 round. If the creature takes cold damage while already entangled by this effect, the duration of the entangled condition increases by 1 round. Moderate illusion; CL 8th; Craft Wondrous Item, blur, chill touch.


CONSTRUCTION

Requirements Craft Wondrous Item, blur, chill touch, creator must be a shaman with the appropriate spirit; Cost 5,000 gp
500000Craft Wondrous Item, blur, chill touch, creator must be a shaman with the appropriate spirit0NULL5000Amulet Of The Spirits, Waves0Wondrous Item010000101 lb.0neck100000008conjuration and illusion000Advanced Class GuideEach different type of amulet of the spirit grants its wearer powers from one type of shaman spirit bond, but makes her vulnerable to attacks and effects that target creatures with that spirit bond (such as a spirit-hunting weapon). If a creature that already has the associated mystery or spirit wears the amulet, that wearer does not gain the abilities listed below; instead, the effective level of her mystery or spirit powers increases by 2. This effect does not stack with other abilities that increase the effective level of mystery or spirit powers. Waves: This amulet is a small conch hanging from a cord of woven seaweed. Once per day as a swift action, the wearer can activate a ward of mist, granting herself concealment as the blur spell. The mist dissipates after it causes two attacks to miss because of concealment or after 1 minute, whichever comes first. In addition, as a swift action once per day the wearer can cause one creature within 30 feet to become more susceptible to the sapping powers of cold for 1 minute. When a creature takes cold damage while under this effect, it is entangled for 1 round. If the creature takes cold damage while already entangled by this effect, the duration of the entangled condition increases by 1 round. Moderate illusion; CL 8th; Craft Wondrous Item, blur, chill touch.