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00moderate000

Azata's Whimsy

Aura moderate enchantment; CL 7th
Slot neck; Price 8,000 gp; Weight -

DESCRIPTION

Any time the wearer of an azata's whimsy would become confused, her random actions are modified as follows:

  • Act normally: No changes.

  • Babble: The wearer's babbling is beautiful and inspiring, functioning as a 7th-level bard's inspire courage bardic performance during each round this result is rolled.

  • Damage self: The damage is nonlethal.

  • Attack nearest creature: The wearer gains a +1 insight bonus on attack rolls against enemies and takes a -4 penalty against allies. Additionally, the wearer of an azata's whimsy may choose to voluntarily enter a state of confusion (as the spell) as a free action for up to 7 rounds per day. These rounds need not be consecutive.


CONSTRUCTION

Requirements Craft Wondrous Item, confusion, creator must be a chaotic good bard; Cost 4,000 gp
400000Craft Wondrous Item, confusion, creator must be a chaotic good bard0NULL4000Azata's Whimsy0Wondrous Item0800000-0neck80000007moderate enchantment001Demon Hunter's HandbookAny time the wearer of an azata's whimsy would become confused, her random actions are modified as follows: • Act normally: No changes. • Babble: The wearer's babbling is beautiful and inspiring, functioning as a 7th-level bard's inspire courage bardic performance during each round this result is rolled. • Damage self: The damage is nonlethal. • Attack nearest creature: The wearer gains a +1 insight bonus on attack rolls against enemies and takes a -4 penalty against allies. Additionally, the wearer of an azata's whimsy may choose to voluntarily enter a state of confusion (as the spell) as a free action for up to 7 rounds per day. These rounds need not be consecutive.