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10faint000

Baleful Eye

Aura faint transmutation [evil]; CL 5th
Slot none; Price 7,000 gp; Weight 1 lb.

DESCRIPTION

This engorged, discolored orb can only be implanted after plucking out the recipient's own eye, causing blindness and making the recipient permanently dazzled until the baleful eye is implanted. While engrafted, the recipient can use the baleful eye to cast charm person (DC 11), doom (DC 11), and see invisibility once per day each as spell-like abilities. In addition, the grafted creature gains a +2 bonus on saving throws against effects that cause blindness or dazzling, or against illusions that depend on sight.


CONSTRUCTION

Requirements Craft Wondrous Item, blindness/deafness, charm person, doom, see invisibility; Cost 3,500 gp
350000Craft Wondrous Item, blindness/deafness, charm person, doom, see invisibility0NULL3500Baleful Eye0Wondrous Item07000001 lb.0none70000105faint transmutation [evil]000AP 74This engorged, discolored orb can only be implanted after plucking out the recipient's own eye, causing blindness and making the recipient permanently dazzled until the baleful eye is implanted. While engrafted, the recipient can use the baleful eye to cast charm person (DC 11), doom (DC 11), and see invisibility once per day each as spell-like abilities. In addition, the grafted creature gains a +2 bonus on saving throws against effects that cause blindness or dazzling, or against illusions that depend on sight.