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10faint000

Cloak Of The Hedge Wizard

Aura faint, school based on cloak type; CL 1st
Slot shoulders; Price 2,500 gp; Weight 1 lb.

DESCRIPTION

This cloak comes in eight varieties-one for each school of magic. The cloak grants its wearer the ability to use a certain number of spells on command (caster level 1st) based on its school of magic. It also grants the wearer the ability to use prestidigitation on command and at will.

Abjuration: at will-resistance; 1/day-endure elements, shield

Conjuration: at will-acid splash; 1/day-mage armor, unseen servant

Divination: at will-detect magic; 1/day-detect secret doors, true strike

Enchantment: at will-daze; 1/day-charm person, sleep

Evocation: at will-light; 1/day-floating disk, magic missile

Illusion: at will-ghost sound; 1/day-color spray, silent image

Necromancy: at will-touch of fatigue; 1/day-cause fear, ray of enfeeblement

Transmutation: at will-mage hand; 1/day-enlarge person, expeditious retreat


CONSTRUCTION

Requirements Craft Wondrous Item, prestidigitation and any spell the cloak allows the caster to use; the creator must have Spell Focus in the cloak's school of magic; Cost 1,125 gp
112500Craft Wondrous Item, prestidigitation and any spell the cloak allows the caster to use; the creator must have Spell Focus in the cloak's school of magic0NULL1125Cloak Of The Hedge Wizard0Wondrous Item02500001 lb.0shoulders25000001faint, school based on cloak type000Ultimate EquipmentThis cloak comes in eight varieties-one for each school of magic. The cloak grants its wearer the ability to use a certain number of spells on command (caster level 1st) based on its school of magic. It also grants the wearer the ability to use prestidigitation on command and at will. Abjuration: at will-resistance; 1/day-endure elements, shield Conjuration: at will-acid splash; 1/day-mage armor, unseen servant Divination: at will-detect magic; 1/day-detect secret doors, true strike Enchantment: at will-daze; 1/day-charm person, sleep Evocation: at will-light; 1/day-floating disk, magic missile Illusion: at will-ghost sound; 1/day-color spray, silent image Necromancy: at will-touch of fatigue; 1/day-cause fear, ray of enfeeblement Transmutation: at will-mage hand; 1/day-enlarge person, expeditious retreat