m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 5 | 0 | moderate | 0 | 0 | 0 | Coat Of The Undercity, Greater Aura moderate transmutation; CL 9thSlot chest; Price 37,500 gp; Weight 5 lbs.DESCRIPTIONThis coat functions much like the coat of the undercity, except the wearer can transform into a venomroach (Bestiary 2 58) as if using vermin shape II. Alternatively, the wearer can take the form of a giant cockroach swarm. This swarm of Tiny vermin has a number of hit points equal to the wearer, uses the wearer's mental ability scores, skills, and saving throws, and gains a +2 resistance bonus on saving throws against mind-affecting effects instead of being immune to them. The swarm otherwise has the same movement, Armor Class, swarm traits, swarm damage, distraction and disease abilities as a typical rat swarm (including the abilities having a DC of 12). While in swarm form, the wearer can't use any of her activated abilities (extraordinary, supernatural, spell-like, or otherwise), cast spells, or use items, although she can end the effect as a standard action. Either of these transformations can occur only in an urban environment. The wearer can remain transformed for up to 9 minutes per day. This duration doesn't need to be consecutive, but must be used in 1-minute increments. CONSTRUCTIONRequirements Craft Wondrous Item, vermin shape IIUM; Cost 18,750 gp | 1875000 | Craft Wondrous Item, vermin shape IIUM | 0 | NULL | 18750 | Coat Of The Undercity, Greater | 0 | Wondrous Item | 0 | 37500 | 0 | 0 | 5 lbs. | 0 | chest | 37500 | 0 | 1 | 0 | 9 | moderate transmutation | 0 | 0 | 0 | Ultimate Intrigue | This coat functions much like the coat of the undercity, except the wearer can transform into a venomroach (Bestiary 2 58) as if using vermin shape II. Alternatively, the wearer can take the form of a giant cockroach swarm. This swarm of Tiny vermin has a number of hit points equal to the wearer, uses the wearer's mental ability scores, skills, and saving throws, and gains a +2 resistance bonus on saving throws against mind-affecting effects instead of being immune to them. The swarm otherwise has the same movement, Armor Class, swarm traits, swarm damage, distraction and disease abilities as a typical rat swarm (including the abilities having a DC of 12). While in swarm form, the wearer can't use any of her activated abilities (extraordinary, supernatural, spell-like, or otherwise), cast spells, or use items, although she can end the effect as a standard action. Either of these transformations can occur only in an urban environment. The wearer can remain transformed for up to 9 minutes per day. This duration doesn't need to be consecutive, but must be used in 1-minute increments. |
---|