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10strong000

Halo Of Menace

Aura strong enchantment; CL 9th
Slot head; Price 84,000 gp; Weight 1 lb.

DESCRIPTION

When placed over the head, this halo of shimmering polished steel floats above it, though it still takes up the head slot. The halo constantly radiates a 20-foot-radius aura from its wearer. Any hostile creature within the aura must succeed at a DC 20 Will save or take a -2 penalty on attack rolls, on saving throws, and to AC for the next 24 hours or until it hits the wearer with an attack or damages it with a spell, spell-like ability, or supernatural ability. Chaotic creatures take a -2 penalty on this saving throw. A creature that has resisted or broken the effect of the halo of menace cannot be affected by the same wearer's aura for 24 hours. The aura is a mind-affecting effect.


CONSTRUCTION

Requirements Craft Wondrous Item, order's wrath, creator must be an aasimar or an archon; Cost 42,000 gp
4200000Craft Wondrous Item, order's wrath, creator must be an aasimar or an archon0NULL42000Halo Of Menace0Wondrous Item084000001 lb.0head840000009strong enchantment001Ultimate EquipmentWhen placed over the head, this halo of shimmering polished steel floats above it, though it still takes up the head slot. The halo constantly radiates a 20-foot-radius aura from its wearer. Any hostile creature within the aura must succeed at a DC 20 Will save or take a -2 penalty on attack rolls, on saving throws, and to AC for the next 24 hours or until it hits the wearer with an attack or damages it with a spell, spell-like ability, or supernatural ability. Chaotic creatures take a -2 penalty on this saving throw. A creature that has resisted or broken the effect of the halo of menace cannot be affected by the same wearer's aura for 24 hours. The aura is a mind-affecting effect.