m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 1 | 0 | faint | 0 | 0 | 0 | Harvesting Lens Aura faint evocation; CL 3rdSlot none; Price 5,400 gp; Weight 1 lb.DESCRIPTIONThis thick, intricate lens piece is covered in alchemical wiring. A small aperture on the side of the lens connects to a mundane glass vial, such as a vial used for potions. When slid onto the viewer's end of a telescope, a harvesting lens allows the telescope's user to harness the power of starlight or the void as she chooses. When a vial is fitted to the lens and the telescope is aimed at a distant star in the night sky, the vial slowly fills with collected starlight. After 8 hours, the vial is filled with silvery liquid cosmic light. One filled and removed, the vial of starlight sheds light for 8 hours, as if it were affected by light. During this time, the vial can be thrown as a splash weapon with a range increment of 10 feet. On a direct hit, the vial shatters in a blinding flash of light, affecting the target as a blinding ray (Fortitude DC 13 negates). If the vial misses, it breaks with no effect. Either way, a new empty vial must be attached to the harvesting lens to use it again. Alternatively, a harvesting lens attached to a telescope can be pointed toward an empty, dark space between the stars. After 8 hours, the vial becomes full of thick, inky dark matter. For 8 hours after the vial of dark matter is filled and removed, an inky black haze surrounds any creature holding it, as the protective penumbra spell. A vial of dark matter can also be thrown as a splash weapon with a range increment of 10 feet. Upon striking any solid body or surface, the vial breaks and releases a 10-footradius emanation of magical darkness that lasts for 3 minutes. This effect otherwise acts as darkness. Only vials that have been filled for 8 hours produce the above effects. Partially filled vials do not work. Only one magical lens (such as this or a lens of starlight) can be attached to a telescope at a time. CONSTRUCTIONRequirements Craft Wondrous Item, blinding rayARG, light, protective penumbraUM; Cost 2,700 gp | 270000 | Craft Wondrous Item, blinding rayARG, light, protective penumbraUM | 0 | NULL | 2700 | Harvesting Lens | 0 | Wondrous Item | 1 | 5400 | 0 | 0 | 1 lb. | 0 | none | 5400 | 0 | 0 | 0 | 3 | faint evocation | 0 | 0 | 0 | People Of The Stars | This thick, intricate lens piece is covered in alchemical wiring. A small aperture on the side of the lens connects to a mundane glass vial, such as a vial used for potions. When slid onto the viewer's end of a telescope, a harvesting lens allows the telescope's user to harness the power of starlight or the void as she chooses. When a vial is fitted to the lens and the telescope is aimed at a distant star in the night sky, the vial slowly fills with collected starlight. After 8 hours, the vial is filled with silvery liquid cosmic light. One filled and removed, the vial of starlight sheds light for 8 hours, as if it were affected by light. During this time, the vial can be thrown as a splash weapon with a range increment of 10 feet. On a direct hit, the vial shatters in a blinding flash of light, affecting the target as a blinding ray (Fortitude DC 13 negates). If the vial misses, it breaks with no effect. Either way, a new empty vial must be attached to the harvesting lens to use it again. Alternatively, a harvesting lens attached to a telescope can be pointed toward an empty, dark space between the stars. After 8 hours, the vial becomes full of thick, inky dark matter. For 8 hours after the vial of dark matter is filled and removed, an inky black haze surrounds any creature holding it, as the protective penumbra spell. A vial of dark matter can also be thrown as a splash weapon with a range increment of 10 feet. Upon striking any solid body or surface, the vial breaks and releases a 10-footradius emanation of magical darkness that lasts for 3 minutes. This effect otherwise acts as darkness. Only vials that have been filled for 8 hours produce the above effects. Partially filled vials do not work. Only one magical lens (such as this or a lens of starlight) can be attached to a telescope at a time. |
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