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Lore Needle

Aura faint transmutation; CL 3rd
Slot head; Price 4,000 gp; Weight -

DESCRIPTION

This thick silver needle is approximately 6 inches long and can be carefully inserted into the brain of a willing or helpless target in order to magically expand the target's knowledge. Implanting a lore needle takes 10 minutes and requires a successful DC 15 Heal check. A user can insert the needle into her own head with a successful DC 25 Heal check. On a failure, the needle deals 2 points of Constitution damage and 2 points of Intelligence damage to the target and is not implanted. A creature with an implanted lore needle can, up to three times per day when attempting a Knowledge check, apply to that check its bonus on any other single Knowledge skill in which it is trained.


CONSTRUCTION

Requirements Craft Wondrous Item, modify memory; Cost 2,000 gp
200000Craft Wondrous Item, modify memory0NULL2000Lore Needle0Wondrous Item0400000-0head40000103faint transmutation000Magic Tactics ToolboxThis thick silver needle is approximately 6 inches long and can be carefully inserted into the brain of a willing or helpless target in order to magically expand the target's knowledge. Implanting a lore needle takes 10 minutes and requires a successful DC 15 Heal check. A user can insert the needle into her own head with a successful DC 25 Heal check. On a failure, the needle deals 2 points of Constitution damage and 2 points of Intelligence damage to the target and is not implanted. A creature with an implanted lore needle can, up to three times per day when attempting a Knowledge check, apply to that check its bonus on any other single Knowledge skill in which it is trained.