m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 1 | 0 | moderate | 0 | 0 | 0 | Shrunken Head Aura moderate necromancy; CL 9thSlot none or neck; Price 90,000 gp; Weight 1 lb.DESCRIPTIONThe mouth of this shriveled, distorted head is stitched shut with coarse thread. A shrunken head can be used if it's held in one hand or worn in the neck slot by suspending it from a thong. Once per day as an immediate action, the owner can make the head absorb a mind-affecting spell of up to 5th level that was targeting the owner. Absorbing such a spell protects only the wielder, not any other targets. After absorbing the spell, the head's eyes open and burn with pale green fire for 1 round per level of the spell absorbed. While the eyes are burning, as a standard action, the wielder can unleash this energy as enervation, with the ray imposing 1 negative level per level of spell absorbed. When used as an additional focus component for a spell with the fear subtype, a shrunken head augments its effects, increasing any save DC associated with the spell by 1. The shrunken head does not need to have absorbed a spell to be used in this manner. CONSTRUCTIONRequirements Craft Wondrous Item, break enchantment, enervation, fear; Cost 45,000 gp | 4500000 | Craft Wondrous Item, break enchantment, enervation, fear | 0 | NULL | 45000 | Shrunken Head | 0 | Wondrous Item | 0 | 90000 | 0 | 0 | 1 lb. | 1 | none or neck | 90000 | 0 | 0 | 0 | 9 | moderate necromancy | 0 | 0 | 0 | Occult Adventures | The mouth of this shriveled, distorted head is stitched shut with coarse thread. A shrunken head can be used if it's held in one hand or worn in the neck slot by suspending it from a thong. Once per day as an immediate action, the owner can make the head absorb a mind-affecting spell of up to 5th level that was targeting the owner. Absorbing such a spell protects only the wielder, not any other targets. After absorbing the spell, the head's eyes open and burn with pale green fire for 1 round per level of the spell absorbed. While the eyes are burning, as a standard action, the wielder can unleash this energy as enervation, with the ray imposing 1 negative level per level of spell absorbed. When used as an additional focus component for a spell with the fear subtype, a shrunken head augments its effects, increasing any save DC associated with the spell by 1. The shrunken head does not need to have absorbed a spell to be used in this manner. |
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