m_weight_value | m_destruction | m_illusion | m_aura_strength | m_powers | m_mythic | m_legendary_weapon | m_al | m_int | m_fulltext | m_cost | m_requirements | m_cha | m_communication | m_baseitem | m_linktext | m_cost_value | m_name | m_wis | m_group | m_evocation | m_senses | m_price_value | m_ego | m_conjuration | m_major_artifact_flag | m_weight | m_magicitems | m_necromancy | m_slot | m_price | m_divination | m_transmutation | m_scaling | m_minor_artifact_flag | m_cl | m_languages | m_aura | m_universal | m_abjuration | m_enchantment | m_source | m_description | 2 | 0 | faint | 0 | 0 | 0 | Stone Familiar Aura faint abjuration; CL 3rdSlot none; Price 6,000 gp; Weight 2 lbs.DESCRIPTIONThis life-sized carving of a Tiny animal is crafted from dark, rough stone. It has a hardness of 8 and 20 hit points. A witch can use the stone familiar to store up to 500 levels of spells (cantrips count as 1/2 level for this purpose). A witch can use the stone familiar to teach her living familiar any spells stored in it, and vice versa. A witch who identifies a stone familiar immediately knows what spells are stored inside it. A stone familiar is never found as randomly generated treasure with spells already stored in it. CONSTRUCTIONRequirements Craft Wondrous Item, share memory (Ultimate Magic), creator must be a witch; Cost 3,000 gp | 300000 | Craft Wondrous Item, share memory (Ultimate Magic), creator must be a witch | 0 | NULL | 3000 | Stone Familiar | 0 | Wondrous Item | 0 | 6000 | 0 | 0 | 2 lbs. | 0 | none | 6000 | 0 | 0 | 0 | 3 | faint abjuration | 0 | 1 | 0 | Ultimate Equipment | This life-sized carving of a Tiny animal is crafted from dark, rough stone. It has a hardness of 8 and 20 hit points. A witch can use the stone familiar to store up to 500 levels of spells (cantrips count as 1/2 level for this purpose). A witch can use the stone familiar to teach her living familiar any spells stored in it, and vice versa. A witch who identifies a stone familiar immediately knows what spells are stored inside it. A stone familiar is never found as randomly generated treasure with spells already stored in it. |
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