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10faint000

Wayfinder, Shining

Aura faint divination; CL 3rd
Slot none; Price 2,000 gp; Weight 1 lb.

DESCRIPTION

A shining wayfinder appears as a polished silver compass. In addition to the usual functions of a wayfinder (including the ability to create light) a shining wayfinder can be used to cast detect evil-when so used, its needle points not to the north but rather to the nearest source of evil within 60 feet. Once per day, a shining wayfinder can be used to cast protection from evil upon the wayfinder's bearer. A shining wayfinder functions only for a creature that is good-aligned. When held by an evil creature, the shining wayfinder's needle spins in a frantic circle. When held by any creature that is both nonevil and nongood, the needle does not point to anything in particular (not even to the north).


CONSTRUCTION

Requirements Craft Wondrous Item, detect evil, light, protection from evil; Cost 1,000 gp
100000Craft Wondrous Item, detect evil, light, protection from evil0NULL1000Wayfinder, Shining0Wondrous Item02000001 lb.0none20001003faint divination000Adventurer's GuideA shining wayfinder appears as a polished silver compass. In addition to the usual functions of a wayfinder (including the ability to create light) a shining wayfinder can be used to cast detect evil-when so used, its needle points not to the north but rather to the nearest source of evil within 60 feet. Once per day, a shining wayfinder can be used to cast protection from evil upon the wayfinder's bearer. A shining wayfinder functions only for a creature that is good-aligned. When held by an evil creature, the shining wayfinder's needle spins in a frantic circle. When held by any creature that is both nonevil and nongood, the needle does not point to anything in particular (not even to the north).