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0Aura Of Inviolate Ownership003-1-11 standard action0V, S, DF1yes (harmless)0-10-1000cleric/oracle 3, inquisitor 3, paladin 3Melee Tactics Toolbox0010-1-10000-1This spell wards the attended items of all creatures it targets (items held, securely fastened to their person, or in containers on their person), enhancing each creature's grip and protecting items from loss or theft. The DC of Sleight of Hand checks to remove items warded by the spell is increased by 20, and affected creatures gain a +20 bonus to their CMDs against disarm and steal combat maneuvers.00one creature/level, no two of which can be more than 30 ft. apart001 round/level-10-1close (25 ft. + 5 ft./2 levels)

Aura Of Inviolate Ownership

School abjuration; Level cleric/oracle 3, inquisitor 3, paladin 3

CASTING

Casting Time 1 standard action
Components V, S, DF

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets one creature/level, no two of which can be more than 30 ft. apart
Duration 1 round/level
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell wards the attended items of all creatures it targets (items held, securely fastened to their person, or in containers on their person), enhancing each creature's grip and protecting items from loss or theft. The DC of Sleight of Hand checks to remove items warded by the spell is increased by 20, and affected creatures gain a +20 bonus to their CMDs against disarm and steal combat maneuvers.

NULL-10030-1-1-1abjuration-1003-10-100-1-1-113-1-1NULLFortitude negates (harmless)0-100

This spell wards the attended items of all creatures it targets (items held, securely fastened to their person, or in containers on their person), enhancing each creature's grip and protecting items from loss or theft. The DC of Sleight of Hand checks to remove items warded by the spell is increased by 20, and affected creatures gain a +20 bonus to their CMDs against disarm and steal combat maneuvers.

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