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0Crimson Confession00-1-1-110 minutes0V, S0yes020-1000sorcerer/wizard 2, witch 2, occultist 2, psychic 2object touched or up to 1 sq. ft.Advanced Class Guide0Touching the marked object or area turns one's skin red.0102-10000-1You ward an object or an area with your personal rune or mark. You can choose for the writing to be visible or invisible, and it doesn't harm the material upon which it is placed. A detect magic spell causes an invisible mark to glow and be visible. If any creature other than you touches the warded object or area and fails a Fortitude save, its skin turns bright red for 1 hour per level. This coloring cannot be washed away, but it can be dispelled. See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows the user to see an invisible mark. A read magic spell reveals the words, if any. The ward cannot be dispelled, but it can be removed by the caster or by an erase spell.00object touched or up to 1 sq. ft.00permanent and 1 hour/level (see text)-10-1touch

Crimson Confession

School abjuration; Level sorcerer/wizard 2, witch 2, occultist 2, psychic 2

CASTING

Casting Time 10 minutes
Components V, S

EFFECT

Range touch
Target or Area object touched or up to 1 sq. ft.
Duration permanent and 1 hour/level (see text)
Saving Throw Fortitude negates; Spell Resistance yes

DESCRIPTION

You ward an object or an area with your personal rune or mark. You can choose for the writing to be visible or invisible, and it doesn't harm the material upon which it is placed. A detect magic spell causes an invisible mark to glow and be visible. If any creature other than you touches the warded object or area and fails a Fortitude save, its skin turns bright red for 1 hour per level. This coloring cannot be washed away, but it can be dispelled.

See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows the user to see an invisible mark. A read magic spell reveals the words, if any. The ward cannot be dispelled, but it can be removed by the caster or by an erase spell.

NULL-100202-1-1abjuration-100-1-10-100-1221-1-1-1NULLFortitude negates0-100

You ward an object or an area with your personal rune or mark. You can choose for the writing to be visible or invisible, and it doesn't harm the material upon which it is placed. A detect magic spell causes an invisible mark to glow and be visible. If any creature other than you touches the warded object or area and fails a Fortitude save, its skin turns bright red for 1 hour per level. This coloring cannot be washed away, but it can be dispelled.

See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows the user to see an invisible mark. A read magic spell reveals the words, if any. The ward cannot be dispelled, but it can be removed by the caster or by an erase spell.

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