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0Fallback Strategy001-1-11 standard action0V, S, DF10-101000cleric/oracle 1, inquisitor 1, paladin 1, magus 1Inner Sea Gods0010-1-10000-1While this spell is active, you may reroll one attack roll, combat maneuver check, or skill check before the result of the roll or check is known. You must take the result of the reroll, even if it's worse than the original roll. Once the reroll is used, the spell ends. You can have no more than one fallback strategy active on you at the same time.00you001 minute/level or until discharged; see text-10-1personal

Fallback Strategy

School abjuration; Level cleric/oracle 1, inquisitor 1, paladin 1, magus 1 (Torag)

CASTING

Casting Time 1 standard action
Components V, S, DF

EFFECT

Range personal
Targets you
Duration 1 minute/level or until discharged; see text

DESCRIPTION

While this spell is active, you may reroll one attack roll, combat maneuver check, or skill check before the result of the roll or check is known. You must take the result of the reroll, even if it's worse than the original roll. Once the reroll is used, the spell ends.

You can have no more than one fallback strategy active on you at the same time.

NULL-10010-1-1-1abjuration-1001-10Torag-100-1-1-111-1-1NULL0-100

While this spell is active, you may reroll one attack roll, combat maneuver check, or skill check before the result of the roll or check is known. You must take the result of the reroll, even if it's worse than the original roll. Once the reroll is used, the spell ends.

You can have no more than one fallback strategy active on you at the same time.

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