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0Hex Ward001-1-11 standard action0V, S0yes (harmless)0-10-1000inquisitor 1, witch 1, shaman 1, occultist 1Ultimate Magic1Target gains +4 on saves against witch hexes.0101-10000-1You give the target a +4 resistance bonus on saving throws against witch hexes.00creature touched001 hour/level-10-1touch

Hex Ward

School abjuration; Level inquisitor 1, witch 1, shaman 1, occultist 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets creature touched
Duration 1 hour/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

You give the target a +4 resistance bonus on saving throws against witch hexes.

Mythic: The target gains immunity to one witch hex (but not a major hex or grand hex) of your choice.
Augmented (3rd): If you expend two uses of mythic power, instead of granting immunity to one witch hex, you can grant immunity to two hexes or one major hex. If you're at least 6th tier and expend three uses of mythic power, you instead grant immunity to three hexes, two major hexes, or one grand hex.
Hex Ward10010-1The target gains immunity to one witch hex (but not a major hex or grand hex) of your choice.-1-1abjuration-1Augmented (3rd): If you expend two uses of mythic power, instead of granting immunity to one witch hex, you can grant immunity to two hexes or one major hex. If you're at least 6th tier and expend three uses of mythic power, you instead grant immunity to three hexes, two major hexes, or one grand hex.00-1-10-100-1-111-1-1-1NULLWill negates (harmless)0-100

You give the target a +4 resistance bonus on saving throws against witch hexes.

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