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0Mental Barrier IV00-1-1-11 immediate action0V0050-1000psychic 5Occult Adventures0As mental barrier III, plus 25% chance to prevent critical hits and sneak attacks.010-1-10000-1This spell functions as mental barrier III, but if you are struck by a critical hit or sneak attack, there is a 25% chance that the additional damage is negated (as light fortification). This does not stack with similar effects that negate the additional damage from a critical hit or sneak attack. In addition, you are immune to mind thrust I and II, and you take half damage from mind thrust III, IV, and V (reduced to one-quarter on a successful Will save). This spell can be undercast.00you001 round-10-1personal

Mental Barrier IV

School abjuration; Level psychic 5

CASTING

Casting Time 1 immediate action
Components V

EFFECT

Range personal
Targets you
Duration 1 round

DESCRIPTION

This spell functions as mental barrier III, but if you are struck by a critical hit or sneak attack, there is a 25% chance that the additional damage is negated (as light fortification). This does not stack with similar effects that negate the additional damage from a critical hit or sneak attack. In addition, you are immune to mind thrust I and II, and you take half damage from mind thrust III, IV, and V (reduced to one-quarter on a successful Will save). This spell can be undercast.

NULL-10050-1-1-1abjuration-100-1-10-100-1-1-10-1-1-1NULL0-100

This spell functions as mental barrier III, but if you are struck by a critical hit or sneak attack, there is a 25% chance that the additional damage is negated (as light fortification). This does not stack with similar effects that negate the additional damage from a critical hit or sneak attack. In addition, you are immune to mind thrust I and II, and you take half damage from mind thrust III, IV, and V (reduced to one-quarter on a successful Will save). This spell can be undercast.

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