s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Nondetection | 0 | 0 | 3 | 2 | 4 | 1 standard action | 0 | V, S, M (diamond dust worth 50 gp) | 0 | yes (harmless, object) | 0 | 3 | 0 | -1 | 0 | 0 | 0 | ranger 4, sorcerer/wizard 3, alchemist 3, summoner/unchained summoner 3, inquisitor 3, antipaladin 3, occultist 3, psychic 3, mesmerist 3, spiritualist 3, medium 2 | PFRPG Core | 0 | Hides subject from divination, scrying. | 1 | 1 | 0 | 3 | -1 | 0 | 0 | 0 | 0 | 3 | The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature's gear as well as the creature itself. | 0 | 0 | creature or object touched | 1 | 0 | 1 hour/level | 3 | 0 | 3 | touch | Nondetection School abjuration; Level ranger 4, sorcerer/wizard 3, alchemist 3, summoner/unchained summoner 3, inquisitor 3, antipaladin 3, occultist 3, psychic 3, mesmerist 3, spiritualist 3, medium 2CASTINGCasting Time 1 standard actionComponents V, S, M (diamond dust worth 50 gp)EFFECTRange touchTargets creature or object touchedDuration 1 hour/levelSaving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DESCRIPTIONThe warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature's gear as well as the creature itself. | Nondetection | -1 | 0 | 0 | 3 | 0 | 3 | 3 | 4 | abjuration | -1 | 0 | 0 | -1 | 3 | 0 | -1 | 0 | 0 | -1 | 3 | -1 | 1 | -1 | -1 | -1 | 50 | Trickery (3) | Will negates (harmless, object) | 0 | 3 | 0 | 0 | The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature's gear as well as the creature itself. | 0 | -1 | 0 |
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