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0Nondetection003241 standard action0V, S, M (diamond dust worth 50 gp)0yes (harmless, object)030-1000ranger 4, sorcerer/wizard 3, alchemist 3, summoner/unchained summoner 3, inquisitor 3, antipaladin 3, occultist 3, psychic 3, mesmerist 3, spiritualist 3, medium 2PFRPG Core0Hides subject from divination, scrying.1103-100003The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature's gear as well as the creature itself.00creature or object touched101 hour/level303touch

Nondetection

School abjuration; Level ranger 4, sorcerer/wizard 3, alchemist 3, summoner/unchained summoner 3, inquisitor 3, antipaladin 3, occultist 3, psychic 3, mesmerist 3, spiritualist 3, medium 2

CASTING

Casting Time 1 standard action
Components V, S, M (diamond dust worth 50 gp)

EFFECT

Range touch
Targets creature or object touched
Duration 1 hour/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

DESCRIPTION

The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level.

If cast on a creature, nondetection wards the creature's gear as well as the creature itself.

Nondetection-10030334abjuration-100-130-100-13-11-1-1-150Trickery (3)Will negates (harmless, object)0300

The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level.

If cast on a creature, nondetection wards the creature's gear as well as the creature itself.

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