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0Protection from Arrows, Communal00-1-1-11 standard action0V, S, F (a piece of tortoiseshell or turtle shell)0yes (harmless)030-1000alchemist 3, sorcerer/wizard 3, summoner/unchained summoner 3, psychic 3Ultimate Combat0As protection from arrows, but you may divide the duration among creatures touched.010-1-100003This spell functions like protection from arrows, except you divide the duration in 1-hour intervals among the creatures touched. Once the spell absorbs 10 points of damage per caster level (maximum 100 points) for a subject, the spell's effects end for that subject.00creatures touched001 hour/level or until discharged303touch

Protection from Arrows, Communal

School abjuration; Level alchemist 3, sorcerer/wizard 3, summoner/unchained summoner 3, psychic 3

CASTING

Casting Time 1 standard action
Components V, S, F (a piece of tortoiseshell or turtle shell)

EFFECT

Range touch
Targets creatures touched
Duration 1 hour/level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell functions like protection from arrows, except you divide the duration in 1-hour intervals among the creatures touched. Once the spell absorbs 10 points of damage per caster level (maximum 100 points) for a subject, the spell's effects end for that subject.

Protection from Arrows, Communal-100303-1-1abjuration-100-1-10-100-13-11-1-1-1NULLWill negates (harmless)0-100

This spell functions like protection from arrows, except you divide the duration in 1-hour intervals among the creatures touched. Once the spell absorbs 10 points of damage per caster level (maximum 100 points) for a subject, the spell's effects end for that subject.

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