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0Radiation Ward00-1-111 standard action0V, S0yes (harmless)0-10-1000alchemist 2, cleric/oracle 2, druid 2, ranger 1, shaman 2, sorcerer/wizard 2Heroes Of The Darklands0010-1-10000-1A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects. In addition, the warded creature is immediately aware when it enters an area of radiation, as well as the radiation level (low, medium, high, or severe) suffusing the area.00creature touched001 hour/level (D)20-1touch

Radiation Ward

School abjuration; Level alchemist 2, cleric/oracle 2, druid 2, ranger 1, shaman 2, sorcerer/wizard 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets creature touched
Duration 1 hour/level (D)
Saving Throw Fort negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects. In addition, the warded creature is immediately aware when it enters an area of radiation, as well as the radiation level (low, medium, high, or severe) suffusing the area.

NULL200202-11abjuration-1002-10-10022-11-1-1-1NULLFort negates (harmless)0-101

A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects. In addition, the warded creature is immediately aware when it enters an area of radiation, as well as the radiation level (low, medium, high, or severe) suffusing the area.

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