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0Thaumaturgic Circle0043-11 standard action0V, S, M (a 3-ft.-diameter circle of powdered silver), DF1no; see text0-10-1000cleric/oracle 4, inquisitor 4, medium 3, occultist 3, sorcerer/wizard 4, summoner/unchained summoner 410-ft.-radius emanation from touched creatureOccult Adventures0As magic circle, but affecting a non-alignment subtype or outsider race.1103-100004This spell functions as magic circle against chaos, evil, good, or law, but rather than stipulating an alignment descriptor, you can designate any one non-alignment subtype of outsider, including air, earth, fire, and water, as well as outsider races such as angels and devils.000010 min./level-104touch

Thaumaturgic Circle

School abjuration; Level cleric/oracle 4, inquisitor 4, medium 3, occultist 3, sorcerer/wizard 4, summoner/unchained summoner 4

CASTING

Casting Time 1 standard action
Components V, S, M (a 3-ft.-diameter circle of powdered silver), DF

EFFECT

Range touch
Area 10-ft.-radius emanation from touched creature
Duration 10 min./level
Saving Throw Will negates (harmless); Spell Resistance no; see text

DESCRIPTION

This spell functions as magic circle against chaos, evil, good, or law, but rather than stipulating an alignment descriptor, you can designate any one non-alignment subtype of outsider, including air, earth, fire, and water, as well as outsider races such as angels and devils.

NULL-100404-1-1abjuration-1004-10-100-14-11-1-1-1NULLWill negates (harmless)0-100

This spell functions as magic circle against chaos, evil, good, or law, but rather than stipulating an alignment descriptor, you can designate any one non-alignment subtype of outsider, including air, earth, fire, and water, as well as outsider races such as angels and devils.

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