s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Tough Crowd | 0 | 0 | 4 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes (harmless) | 0 | 3 | 0 | -1 | 0 | 0 | 0 | bard 4, inquisitor 4, mesmerist 4, psychic 3, sorcerer/wizard 4, witch 3 | Arcane Anthology | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You fortify your allies against attempts to control or mislead them. Each ally in the spell's range gains a +4 insight bonus on the saving throw to resist the next enchantment or illusion spell cast on it. In addition, the DC of any Bluff, Diplomacy, Disguise, or Intimidate check to influence an affected character increases by 4 for the duration of the spell. | 0 | 0 | 1 creature/level | 0 | 0 | 10 minutes/level | -1 | 0 | -1 | medium (100 ft. + 10 ft./level) | Tough Crowd School abjuration; Level bard 4, inquisitor 4, mesmerist 4, psychic 3, sorcerer/wizard 4, witch 3CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange medium (100 ft. + 10 ft./level)Targets 1 creature/levelDuration 10 minutes/levelSaving Throw Will negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONYou fortify your allies against attempts to control or mislead them. Each ally in the spell's range gains a +4 insight bonus on the saving throw to resist the next enchantment or illusion spell cast on it. In addition, the DC of any Bluff, Diplomacy, Disguise, or Intimidate check to influence an affected character increases by 4 for the duration of the spell. | NULL | -1 | 0 | 0 | 4 | 0 | 4 | 4 | -1 | abjuration | -1 | 0 | 0 | -1 | -1 | 0 | 4 | 0 | 0 | -1 | 4 | 3 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless) | 0 | -1 | 0 | 0 | You fortify your allies against attempts to control or mislead them. Each ally in the spell's range gains a +4 insight bonus on the saving throw to resist the next enchantment or illusion spell cast on it. In addition, the DC of any Bluff, Diplomacy, Disguise, or Intimidate check to influence an affected character increases by 4 for the duration of the spell. | 0 | -1 | 0 |
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