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0Tough Crowd004-1-11 standard action0V, S0yes (harmless)030-1000bard 4, inquisitor 4, mesmerist 4, psychic 3, sorcerer/wizard 4, witch 3Arcane Anthology0010-1-10000-1You fortify your allies against attempts to control or mislead them. Each ally in the spell's range gains a +4 insight bonus on the saving throw to resist the next enchantment or illusion spell cast on it. In addition, the DC of any Bluff, Diplomacy, Disguise, or Intimidate check to influence an affected character increases by 4 for the duration of the spell.001 creature/level0010 minutes/level-10-1medium (100 ft. + 10 ft./level)

Tough Crowd

School abjuration; Level bard 4, inquisitor 4, mesmerist 4, psychic 3, sorcerer/wizard 4, witch 3

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range medium (100 ft. + 10 ft./level)
Targets 1 creature/level
Duration 10 minutes/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

You fortify your allies against attempts to control or mislead them. Each ally in the spell's range gains a +4 insight bonus on the saving throw to resist the next enchantment or illusion spell cast on it. In addition, the DC of any Bluff, Diplomacy, Disguise, or Intimidate check to influence an affected character increases by 4 for the duration of the spell.

NULL-1004044-1abjuration-100-1-10400-1431-1-1-1NULLWill negates (harmless)0-100

You fortify your allies against attempts to control or mislead them. Each ally in the spell's range gains a +4 insight bonus on the saving throw to resist the next enchantment or illusion spell cast on it. In addition, the DC of any Bluff, Diplomacy, Disguise, or Intimidate check to influence an affected character increases by 4 for the duration of the spell.

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