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0Warding Weapon00-1-1-11 standard action0V, S, F (one melee weapon you are proficient in and you are holding)00201000magus 1, sorcerer/wizard 2, summoner/unchained summoner 2, bloodrager 1, occultist 1, psychic 2Ultimate Combat0The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity.0101-100002The focus of this spell flies upward above your head and takes a defensive position within your space. It lunges at opponents, as if guided by a martially trained hand, parrying and turning back melee attacks aimed at you, but does not strike back at any opponent nor does it damage them. The weapon serves only as a defense. While it protects you, you can cast spells without provoking attacks of opportunity, without the need to cast them defensively. A creature with the Disruptive feat (Core Rulebook 122) can easily bypass this spell's defenses. You provoke attacks of opportunity for casting spells against these creatures even when subject to this spell, though you can still choose to cast defensively.00you001 round/level-102personal

Warding Weapon

School abjuration; Level magus 1, sorcerer/wizard 2, summoner/unchained summoner 2, bloodrager 1, occultist 1, psychic 2

CASTING

Casting Time 1 standard action
Components V, S, F (one melee weapon you are proficient in and you are holding)

EFFECT

Range personal
Targets you
Duration 1 round/level

DESCRIPTION

The focus of this spell flies upward above your head and takes a defensive position within your space. It lunges at opponents, as if guided by a martially trained hand, parrying and turning back melee attacks aimed at you, but does not strike back at any opponent nor does it damage them. The weapon serves only as a defense. While it protects you, you can cast spells without provoking attacks of opportunity, without the need to cast them defensively. A creature with the Disruptive feat (Core Rulebook 122) can easily bypass this spell's defenses. You provoke attacks of opportunity for casting spells against these creatures even when subject to this spell, though you can still choose to cast defensively.

Warding Weapon-100202-1-1abjuration100-1-10-100-12-11-1-1-1NULLDuels (2)0-100

The focus of this spell flies upward above your head and takes a defensive position within your space. It lunges at opponents, as if guided by a martially trained hand, parrying and turning back melee attacks aimed at you, but does not strike back at any opponent nor does it damage them. The weapon serves only as a defense. While it protects you, you can cast spells without provoking attacks of opportunity, without the need to cast them defensively. A creature with the Disruptive feat (Core Rulebook 122) can easily bypass this spell's defenses. You provoke attacks of opportunity for casting spells against these creatures even when subject to this spell, though you can still choose to cast defensively.

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