s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | With The Wind | 0 | 0 | air | -1 | -1 | 2 | 1 standard action | 0 | V, S | 0 | yes (harmless) | 0 | -1 | 1 | 2 | 0 | 0 | 0 | bloodrager 2, druid 2, magus 2, occultist 2, ranger 2, sorcerer/wizard 2, spiritualist 2 | Ultimate Wilderness | 0 | Protect a target from being blown away by wind of less than windstorm forc | 0 | 1 | 0 | 2 | -1 | 0 | 0 | 0 | 0 | -1 | You create eddies in the air around the subject that protect it from being checked or blown away. The target can't be moved by winds of less than windstorm force unless it wishes to be. | 0 | 0 | one creature | 0 | 0 | 1 minute/level | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | With The Wind School abjuration [air]; Level bloodrager 2, druid 2, magus 2, occultist 2, ranger 2, sorcerer/wizard 2, spiritualist 2CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange close (25 ft. + 5 ft./2 levels)Targets one creatureDuration 1 minute/levelSaving Throw Will negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONYou create eddies in the air around the subject that protect it from being checked or blown away. The target can't be moved by winds of less than windstorm force unless it wishes to be. | NULL | -1 | 0 | 0 | 2 | 0 | 2 | -1 | 2 | abjuration | 2 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | 2 | 2 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates (harmless) | 0 | 2 | 0 | 0 | You create eddies in the air around the subject that protect it from being checked or blown away. The target can't be moved by winds of less than windstorm force unless it wishes to be. | 0 | -1 | 0 |
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