s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Abundant Ammunition | 0 | 0 | -1 | -1 | 1 | 1 standard action | 0 | V, S, M/DF (a single piece of ammunition) | 1 | no | 0 | 1 | 0 | -1 | 0 | 0 | 0 | bard 1, cleric/oracle 1, ranger 1, sorcerer/wizard 1, psychic 1 | Ultimate Combat | 0 | Replaces nonmagical ammunition every round. | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or shuriken (including masterwork ammunition or shuriken, but not special materials, alchemical attributes, or nonmagical treatments on the ammunition), at the start of each round this spell replaces any ammunition taken from the container the round before. The ammunition taken from the container the round before vanishes. If, after casting this spell, you cast a spell that enhances projectiles, such as align weapon or greater magic weapon, on the same container, all projectiles this spell conjures are affected by that spell. | 0 | 0 | one container touched | summoning | 0 | 0 | 1 minute/level | -1 | 0 | -1 | Abundant Ammunition School conjuration (summoning); Level bard 1, cleric/oracle 1, ranger 1, sorcerer/wizard 1, psychic 1CASTINGCasting Time 1 standard actionComponents V, S, M/DF (a single piece of ammunition)EFFECTTargets one container touchedDuration 1 minute/levelSaving Throw none; Spell Resistance noDESCRIPTIONWhen cast on a container such as a quiver or a pouch that contains nonmagical ammunition or shuriken (including masterwork ammunition or shuriken, but not special materials, alchemical attributes, or nonmagical treatments on the ammunition), at the start of each round this spell replaces any ammunition taken from the container the round before. The ammunition taken from the container the round before vanishes. If, after casting this spell, you cast a spell that enhances projectiles, such as align weapon or greater magic weapon, on the same container, all projectiles this spell conjures are affected by that spell. | Abundant Ammunition | -1 | 0 | 0 | 1 | 0 | 1 | -1 | 1 | conjuration | -1 | 0 | 0 | 1 | -1 | 0 | 1 | 0 | 0 | -1 | 1 | -1 | 1 | -1 | -1 | -1 | NULL | none | 0 | -1 | 0 | 0 | When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or shuriken (including masterwork ammunition or shuriken, but not special materials, alchemical attributes, or nonmagical treatments on the ammunition), at the start of each round this spell replaces any ammunition taken from the container the round before. The ammunition taken from the container the round before vanishes. If, after casting this spell, you cast a spell that enhances projectiles, such as align weapon or greater magic weapon, on the same container, all projectiles this spell conjures are affected by that spell. | 0 | 1 | 0 |
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