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0Adhesive Spittle00-1-1-11 standard action0V, S0no010-1000alchemist 1, sorcerer/wizard 1, witch 1, psychic 1Advanced Class Guide0Spit a tanglefoot bag at a creature.010-1-10000-1Once during this spell's duration, you can spit a viscous liquid as a standard action. This liquid functions as a tanglefoot bag, except you do not have to make a successful attack roll to hit your target. The DCs to counteract this adhesive (to avoid being stuck to the floor, to fly, to break the adhesive, or to cast a spell) use the spell's DC rather than a tanglefoot bag's normal DCs. The adhesive persists for 2d4 rounds after you spit it.00one creaturecreation001 round/level or until discharged (see text)10-115 ft.

Adhesive Spittle

School conjuration (creation); Level alchemist 1, sorcerer/wizard 1, witch 1, psychic 1

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range 15 ft.
Targets one creature
Duration 1 round/level or until discharged (see text)
Saving Throw Reflex partial; Spell Resistance no

DESCRIPTION

Once during this spell's duration, you can spit a viscous liquid as a standard action. This liquid functions as a tanglefoot bag, except you do not have to make a successful attack roll to hit your target. The DCs to counteract this adhesive (to avoid being stuck to the floor, to fly, to break the adhesive, or to cast a spell) use the spell's DC rather than a tanglefoot bag's normal DCs. The adhesive persists for 2d4 rounds after you spit it.

NULL-100101-1-1conjuration-100-1-10-100-1111-1-1-1NULLReflex partial0-100

Once during this spell's duration, you can spit a viscous liquid as a standard action. This liquid functions as a tanglefoot bag, except you do not have to make a successful attack roll to hit your target. The DCs to counteract this adhesive (to avoid being stuck to the floor, to fly, to break the adhesive, or to cast a spell) use the spell's DC rather than a tanglefoot bag's normal DCs. The adhesive persists for 2d4 rounds after you spit it.

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