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0Burning Sands00earth, fire-1-111 standard action0V, S, M (a handful of sand)/DF1no0-10-1000druid 1, ranger 1, shaman 1, sorcerer/wizard 1, witch 120-ft. radiusAdventurer's Guide0110-1-10000-1You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand is 1 foot deep and constantly shifts and churns, transforming the ground in the area into difficult terrain. The sand itself burns, and periodic flames rise from the grit. While these flames cannot ignite objects, they deal 1d4 points of fire damage to any creature that ends its turn in contact with the ground within the area of effect. At the end of the duration, the sand vanishes, leaving no aftereffects (other than damage dealt).01creation001 round/level-10-1medium (100 ft. + 10 ft./level)

Burning Sands

School conjuration (creation) [earth, fire]; Level druid 1, ranger 1, shaman 1, sorcerer/wizard 1, witch 1

CASTING

Casting Time 1 standard action
Components V, S, M (a handful of sand)/DF

EFFECT

Range medium (100 ft. + 10 ft./level)
Area 20-ft. radius
Duration 1 round/level
Saving Throw none; Spell Resistance no

DESCRIPTION

You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand is 1 foot deep and constantly shifts and churns, transforming the ground in the area into difficult terrain. The sand itself burns, and periodic flames rise from the grit. While these flames cannot ignite objects, they deal 1d4 points of fire damage to any creature that ends its turn in contact with the ground within the area of effect. At the end of the duration, the sand vanishes, leaving no aftereffects (other than damage dealt).

NULL100101-11conjuration-110-1-10-1001111-1-1-1NULLnone0-100

You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand is 1 foot deep and constantly shifts and churns, transforming the ground in the area into difficult terrain. The sand itself burns, and periodic flames rise from the grit. While these flames cannot ignite objects, they deal 1d4 points of fire damage to any creature that ends its turn in contact with the ground within the area of effect. At the end of the duration, the sand vanishes, leaving no aftereffects (other than damage dealt).

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