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0Chains Of Light00good5-1-11 standard action0V, S, F (a length of fine golden chain)0no0-10-1000cleric/oracle 6, inquisitor 5, paladin 4, sorcerer/wizard 6Champions Of Purity0010-1-10000-1A creature targeted by this spell is held immobile by glowing golden chains composed of pure light. The creature is paralyzed and held in place, but may attempt a new saving throw each round to end the effect. While held by the golden chains, a creature cannot use any sort of extradimensional travel, such as astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spells and spell-like abilities. The spell does not affect creatures that are already in ethereal or astral form when the spell is cast.00one creaturecreation001 round/level (D)-10-1short (25 ft. + 5 ft./level)

Chains Of Light

School conjuration (creation) [good]; Level cleric/oracle 6, inquisitor 5, paladin 4, sorcerer/wizard 6

CASTING

Casting Time 1 standard action
Components V, S, F (a length of fine golden chain)

EFFECT

Range short (25 ft. + 5 ft./level)
Targets one creature
Duration 1 round/level (D)
Saving Throw Reflex negates; Spell Resistance no

DESCRIPTION

A creature targeted by this spell is held immobile by glowing golden chains composed of pure light. The creature is paralyzed and held in place, but may attempt a new saving throw each round to end the effect. While held by the golden chains, a creature cannot use any sort of extradimensional travel, such as astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spells and spell-like abilities. The spell does not affect creatures that are already in ethereal or astral form when the spell is cast.

NULL-100606-1-1conjuration-1006-10-100-16-114-1-1NULLReflex negates1-101

A creature targeted by this spell is held immobile by glowing golden chains composed of pure light. The creature is paralyzed and held in place, but may attempt a new saving throw each round to end the effect. While held by the golden chains, a creature cannot use any sort of extradimensional travel, such as astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spells and spell-like abilities. The spell does not affect creatures that are already in ethereal or astral form when the spell is cast.

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