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0Cure Moderate Wounds002-131 standard action0V, S0yes (harmless); see text0-10-1000bard 2, cleric/oracle 2, druid 3, paladin 3, ranger 3, witch 2, inquisitor 2, alchemist 2, shaman 2, occultist 2, spiritualist 2PFRPG Core1Cures 2d8 damage + 1/level (max +10).010220000-1This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +10).00creature touchedhealing00instantaneous20-1touch

Cure Moderate Wounds

School conjuration (healing); Level bard 2, cleric/oracle 2, druid 3, paladin 3, ranger 3, witch 2, inquisitor 2, alchemist 2, shaman 2, occultist 2, spiritualist 2

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range touch
Targets creature touched
Duration instantaneous
Saving Throw Will half (harmless); see text; Spell Resistance yes (harmless); see text

DESCRIPTION

This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +10).

Mythic: The damage cured increases to 4d8 points of damage + 2 points per caster level (maximum +20). The spell cures up to 2 points of ability damage if the target is a living creature. The target chooses what types of ability damage are cured.
Cure Moderate Wounds20020-1The damage cured increases to 4d8 points of damage + 2 points per caster level (maximum +20). The spell cures up to 2 points of ability damage if the target is a living creature. The target chooses what types of ability damage are cured.-13conjuration-1002-102003-1213-1-1NULLHealing (2)Will half (harmless); see text0200

This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +10).

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