s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Fog Cloud | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | no | 0 | -1 | 0 | fog spreads in 20-ft. radius | 2 | Storms (4) | 0 | 0 | 0 | druid 2, magus 2, sorcerer/wizard 2, witch 2, shaman 2, unchained summoner 2 | PFRPG Core | 1 | Fog obscures vision. | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | A bank of fog billows out from the point you designate. The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can't use sight to locate the target). A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round. The spell does not function underwater. | 0 | 0 | creation | 0 | 0 | 10 min./level | -1 | 0 | 2 | medium (100 ft. + 10 ft. level) | Fog Cloud School conjuration (creation); Level druid 2, magus 2, sorcerer/wizard 2, witch 2, shaman 2, unchained summoner 2CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange medium (100 ft. + 10 ft. level)Effect fog spreads in 20-ft. radiusDuration 10 min./levelSaving Throw none; Spell Resistance noDESCRIPTIONA bank of fog billows out from the point you designate. The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can't use sight to locate the target). A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round. The spell does not function underwater. Mythic: The radius of the fog increases to 50 feet.Augmented (3rd): If you expend two uses of mythic power, the fog's radius changes to 500 feet, and its height changes to 100 feet. Winds can't dissipate the fog unless the area of the wind affects the entire area of the augmented mythic fog cloud. If you're at least 6th tier and instead expend three uses of mythic power, the range increases to 1 mile, the fog's radius changes to 1 mile, and its height changes to 500 feet. The cloud is as resistant to wind as the 3rd-tier augmented version. | Fog Cloud | 2 | 0 | 0 | 2 | 0 | 2 | The radius of the fog increases to 50 feet. | -1 | 2 | conjuration | -1 | Augmented (3rd): If you expend two uses of mythic power, the fog's radius changes to 500 feet, and its height changes to 100 feet. Winds can't dissipate the fog unless the area of the wind affects the entire area of the augmented mythic fog cloud. If you're at least 6th tier and instead expend three uses of mythic power, the range increases to 1 mile, the fog's radius changes to 1 mile, and its height changes to 500 feet. The cloud is as resistant to wind as the 3rd-tier augmented version. | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | 2 | 2 | 2 | 1 | -1 | -1 | -1 | NULL | Water (2), Weather (2) | none | 0 | -1 | 0 | 0 | A bank of fog billows out from the point you designate. The fog obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can't use sight to locate the target). A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round. The spell does not function underwater. | 0 | -1 | 0 |
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