s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Heal | 0 | 0 | 6 | -1 | -1 | 1 standard action | 0 | V, S | 0 | yes (harmless) | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 6, druid 7, alchemist 6, witch 7, inquisitor 6, shaman 7, occultist 6, spiritualist 6 | PFRPG Core | 1 | Cures 10 points/level damage, all diseases and mental conditions. | 0 | 1 | 0 | 6 | 5 | 0 | 0 | 0 | 0 | -1 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level. Heal does not remove negative levels or restore permanently drained ability score points. If used against an undead creature, heal instead acts like harm. | 0 | 0 | creature touched | healing | 0 | 0 | instantaneous | 6 | 0 | -1 | touch | Heal School conjuration (healing); Level cleric/oracle 6, druid 7, alchemist 6, witch 7, inquisitor 6, shaman 7, occultist 6, spiritualist 6CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets creature touchedDuration instantaneousSaving Throw Will negates (harmless); Spell Resistance yes (harmless)DESCRIPTIONHeal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level. Heal does not remove negative levels or restore permanently drained ability score points. If used against an undead creature, heal instead acts like harm. Mythic: The damage cured increases to 15 points of damage per caster level (maximum 225 points).Augmented: If you expend two uses of mythic power, the spell also acts as restoration. | Heal | 7 | 0 | 0 | 6 | 0 | -1 | The damage cured increases to 15 points of damage per caster level (maximum 225 points). | -1 | -1 | conjuration | -1 | Augmented: If you expend two uses of mythic power, the spell also acts as restoration. | 0 | 0 | 6 | -1 | 0 | -1 | 0 | 0 | 7 | -1 | 7 | 1 | -1 | -1 | -1 | NULL | Healing (6) | Will negates (harmless) | 0 | 6 | 0 | 0 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level. Heal does not remove negative levels or restore permanently drained ability score points. If used against an undead creature, heal instead acts like harm. | 0 | 6 | 0 |
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