s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Icicle Dagger | 0 | 0 | cold | -1 | -1 | -1 | 1 standard action | 0 | V, S | 0 | no | 0 | -1 | 0 | one icicle | -1 | 0 | 0 | 0 | sorcerer/wizard 1, summoner/unchained summoner 1, witch 1, bloodrager 1, occultist 1 | Ultimate Magic | 0 | Masterwork ice dagger deals +1 cold damage. | 0 | 1 | 0 | 1 | -1 | 0 | 0 | 0 | 0 | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition to normal dagger damage. If the dagger leaves your hand for more than 1 round, it melts and the spell ends. At 6th level, the dagger functions as a +1 frost dagger. At 11th level, it gains the returning property when thrown, melting away and reforming in your hand just before your next turn. | 0 | 0 | creation | 0 | 0 | 1 minute/level | -1 | 0 | 1 | 0 ft. | Icicle Dagger School conjuration (creation) [cold]; Level sorcerer/wizard 1, summoner/unchained summoner 1, witch 1, bloodrager 1, occultist 1CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange 0 ft.Effect one icicleDuration 1 minute/levelSaving Throw none; Spell Resistance noDESCRIPTIONYou create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition to normal dagger damage. If the dagger leaves your hand for more than 1 round, it melts and the spell ends. At 6th level, the dagger functions as a +1 frost dagger. At 11th level, it gains the returning property when thrown, melting away and reforming in your hand just before your next turn. | Icicle Dagger | -1 | 0 | 0 | 1 | 0 | 1 | -1 | -1 | conjuration | 1 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 1 | 1 | 1 | -1 | -1 | -1 | NULL | none | 0 | -1 | 1 | 0 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition to normal dagger damage. If the dagger leaves your hand for more than 1 round, it melts and the spell ends. At 6th level, the dagger functions as a +1 frost dagger. At 11th level, it gains the returning property when thrown, melting away and reforming in your hand just before your next turn. | 0 | -1 | 0 |
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