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0Instant Summons, Greater00-1-1-11 standard action0V, S, M (sapphires worth 1,000 gp each)0no080-1000psychic 8, sorcerer/wizard 8, witch 8Ultimate Intrigue0As instant summons, but for multiple objects and creatures.110-1-10000-1This spell functions as instant summons, except that you can target multiple objects. You must use a separate sapphire worth 1,000 gp for each one. For each item you target, you can touch a creature, granting that creature the ability to speak the special word for that item (each item has its own special word) while crushing the matched gem to call the item to hand. Only you or the touched creature can activate the gem or see the arcane mark upon it.00up to one object per 3 caster levels, each weighing 10 lbs. or less whose longest dimension is 6 ft. or lesssummoning10permanent or until discharged-10-1see text

Instant Summons, Greater

School conjuration (summoning); Level psychic 8, sorcerer/wizard 8, witch 8

CASTING

Casting Time 1 standard action
Components V, S, M (sapphires worth 1,000 gp each)

EFFECT

Range see text
Targets up to one object per 3 caster levels, each weighing 10 lbs. or less whose longest dimension is 6 ft. or less
Duration permanent or until discharged
Saving Throw none; Spell Resistance no

DESCRIPTION

This spell functions as instant summons, except that you can target multiple objects. You must use a separate sapphire worth 1,000 gp for each one. For each item you target, you can touch a creature, granting that creature the ability to speak the special word for that item (each item has its own special word) while crushing the matched gem to call the item to hand. Only you or the touched creature can activate the gem or see the arcane mark upon it.

NULL-100808-1-1conjuration-100-1-10-100-1881-1-1-11000none0-100

This spell functions as instant summons, except that you can target multiple objects. You must use a separate sapphire worth 1,000 gp for each one. For each item you target, you can touch a creature, granting that creature the ability to speak the special word for that item (each item has its own special word) while crushing the matched gem to call the item to hand. Only you or the touched creature can activate the gem or see the arcane mark upon it.

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