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0Murderous Crow00see text-1-1-11 round0V, S, F (a crow's feather)0no0-10one crow-1000antipaladin 1, cleric/oracle 1, paladin 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1Inner Sea Races0010-1-100001You conjure a supernaturally vicious and clever crow to watch over you on the battlefield. Choose one of the following templates; the crow has that template and this spell gains the descriptor listed in parentheses: celestial (good), entropicB2 (chaotic), fiendish (evil), or resoluteB2 (lawful). In addition to its normal abilities, the crow gains the Improved StealAPG feat as a bonus feat and gains an eye rake attack. If both of its claw attacks hit the same living foe in a single round, that foe must succeed at a DC 13 Reflex save or be blinded as the bird scratches and tears at the foe's eyes. The blindness lasts for 1d4 days or until healed with remove blindness. If the focus leaves your possession, the crow vanishes and the spell ends.00summoning001 round/level-101medium (100 ft. + 10 ft./level)

Murderous Crow

School conjuration (summoning) [see text]; Level antipaladin 1, cleric/oracle 1, paladin 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1

CASTING

Casting Time 1 round
Components V, S, F (a crow's feather)

EFFECT

Range medium (100 ft. + 10 ft./level)
Effect one crow
Duration 1 round/level
Saving Throw none; Spell Resistance no

DESCRIPTION

You conjure a supernaturally vicious and clever crow to watch over you on the battlefield. Choose one of the following templates; the crow has that template and this spell gains the descriptor listed in parentheses: celestial (good), entropicB2 (chaotic), fiendish (evil), or resoluteB2 (lawful). In addition to its normal abilities, the crow gains the Improved StealAPG feat as a bonus feat and gains an eye rake attack. If both of its claw attacks hit the same living foe in a single round, that foe must succeed at a DC 13 Reflex save or be blinded as the bird scratches and tears at the foe's eyes. The blindness lasts for 1d4 days or until healed with remove blindness. If the focus leaves your possession, the crow vanishes and the spell ends.

NULL-100101-1-1conjuration-100110-100-11111-1-1NULLnone0-100

You conjure a supernaturally vicious and clever crow to watch over you on the battlefield. Choose one of the following templates; the crow has that template and this spell gains the descriptor listed in parentheses: celestial (good), entropicB2 (chaotic), fiendish (evil), or resoluteB2 (lawful). In addition to its normal abilities, the crow gains the Improved StealAPG feat as a bonus feat and gains an eye rake attack. If both of its claw attacks hit the same living foe in a single round, that foe must succeed at a DC 13 Reflex save or be blinded as the bird scratches and tears at the foe's eyes. The blindness lasts for 1d4 days or until healed with remove blindness. If the focus leaves your possession, the crow vanishes and the spell ends.

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