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0Returning Weapon, Communal002-121 standard action0V, S0yes (harmless, object)0302000bard 3, cleric/oracle 3, inquisitor 2, magus 2, ranger 2, sorcerer/wizard 3, witch 3, occultist 2, psychic 3Ultimate Combat0As returning weapon, but you may divide the duration among weapons touched.0102-10000-1For the duration of the spell, the target weapon acts as if it had the returning weapon special ability (see page 471 of the Core Rulebook). This spell can be used as the prerequisite for the returning weapon special ability.00weapons that can be thrownteleportation001 minute/level-10-1close (25 ft. + 5 ft./2 levels)

Returning Weapon, Communal

School conjuration (teleportation); Level bard 3, cleric/oracle 3, inquisitor 2, magus 2, ranger 2, sorcerer/wizard 3, witch 3, occultist 2, psychic 3

CASTING

Casting Time 1 standard action
Components V, S

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Targets weapons that can be thrown
Duration 1 minute/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

DESCRIPTION

For the duration of the spell, the target weapon acts as if it had the returning weapon special ability (see page 471 of the Core Rulebook). This spell can be used as the prerequisite for the returning weapon special ability.

Returning Weapon, Communal-100303-12conjuration-1003-10300-1331-1-1-1NULLWill negates (harmless, object)0-100

For the duration of the spell, the target weapon acts as if it had the returning weapon special ability (see page 471 of the Core Rulebook). This spell can be used as the prerequisite for the returning weapon special ability.

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