s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Soul Transfer | 0 | 0 | -1 | -1 | -1 | 1 standard action or see text | 0 | V, S, M (gem worth 1,000 gp per HD of the trapped creature) | 0 | yes; see text | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 7, sorcerer/wizard 7, witch 7 | Horsemen Of The Apocalypse | 0 | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | This spell functions like the spell completion option of trap the soul, except it only works on bodiless souls (such as incorporeal undead or a soul trapped in a gem) or creatures whose substance is a physical incarnation of a soul (such as a petitioner), but not on creatures formed from souls and planar material (such as most outsiders). It is mainly used to transfer souls from one receptacle to another, but may also be used to capture vulnerable souls that aren't bound to mortal flesh (such as incorporeal creatures and petitioners). | 0 | 0 | one petitioner, incorporeal soul, or similar creature | summoning | 1 | 0 | permanent; see text | -1 | 0 | -1 | close (25 ft. + 5 ft./2 levels) | Soul Transfer School conjuration (summoning); Level cleric/oracle 7, sorcerer/wizard 7, witch 7CASTINGCasting Time 1 standard action or see textComponents V, S, M (gem worth 1,000 gp per HD of the trapped creature)EFFECTRange close (25 ft. + 5 ft./2 levels)Targets one petitioner, incorporeal soul, or similar creatureDuration permanent; see textSaving Throw Will negates; Spell Resistance yes; see textDESCRIPTIONThis spell functions like the spell completion option of trap the soul, except it only works on bodiless souls (such as incorporeal undead or a soul trapped in a gem) or creatures whose substance is a physical incarnation of a soul (such as a petitioner), but not on creatures formed from souls and planar material (such as most outsiders). It is mainly used to transfer souls from one receptacle to another, but may also be used to capture vulnerable souls that aren't bound to mortal flesh (such as incorporeal creatures and petitioners). | NULL | -1 | 0 | 0 | 7 | 0 | 7 | -1 | -1 | conjuration | -1 | 0 | 0 | 7 | -1 | 0 | -1 | 0 | 0 | -1 | 7 | 7 | 1 | -1 | -1 | -1 | 1000 | Will negates | 0 | -1 | 0 | 0 | This spell functions like the spell completion option of trap the soul, except it only works on bodiless souls (such as incorporeal undead or a soul trapped in a gem) or creatures whose substance is a physical incarnation of a soul (such as a petitioner), but not on creatures formed from souls and planar material (such as most outsiders). It is mainly used to transfer souls from one receptacle to another, but may also be used to capture vulnerable souls that aren't bound to mortal flesh (such as incorporeal creatures and petitioners). | 0 | 7 | 0 |
---|