s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Stinking Cloud | 0 | 0 | -1 | -1 | -1 | 1 standard action | 0 | V, S, M (a rotten egg or cabbage leaves) | 0 | no | 0 | -1 | 0 | cloud spreads in 20-ft. radius, 20 ft. high | 3 | 0 | 0 | 0 | magus 3, sorcerer/wizard 3, witch 3, bloodrager 3, shaman 3, unchained summoner 3 | PFRPG Core | 1 | Nauseating vapors, 1 round/level. | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn. This is a poison effect. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes. | 0 | 0 | creation | 0 | 0 | 1 round/level | -1 | 0 | 3 | medium (100 ft. + 10 ft./level) | Stinking Cloud School conjuration (creation); Level magus 3, sorcerer/wizard 3, witch 3, bloodrager 3, shaman 3, unchained summoner 3CASTINGCasting Time 1 standard actionComponents V, S, M (a rotten egg or cabbage leaves)EFFECTRange medium (100 ft. + 10 ft./level)Effect cloud spreads in 20-ft. radius, 20 ft. highDuration 1 round/levelSaving Throw Fortitude negates; see text; Spell Resistance noDESCRIPTIONStinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn. This is a poison effect. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes. Mythic: Creatures that succeed at their saves are sickened while they remain in the cloud and for 1d4+1 rounds after they leave. Creatures that fail their saves continue to be sickened for 1 hour after leaving the cloud. | Stinking Cloud | 3 | 0 | 0 | 3 | 0 | 3 | Creatures that succeed at their saves are sickened while they remain in the cloud and for 1d4+1 rounds after they leave. Creatures that fail their saves continue to be sickened for 1 hour after leaving the cloud. | -1 | -1 | conjuration | 3 | 0 | 0 | -1 | -1 | 0 | -1 | 0 | 0 | -1 | 3 | 3 | 1 | -1 | -1 | -1 | NULL | Smoke (3) | Fortitude negates; see text | 0 | -1 | 0 | 0 | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn. This is a poison effect. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes. | 0 | -1 | 0 |
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