s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Vermicious Assumption | 1 | 1 | chaotic, evil | -1 | -1 | -1 | 10 minutes | 0 | V, S, M (a handful of worms) | 0 | no | 0 | -1 | 0 | -1 | 0 | 0 | 0 | cleric/oracle 6, summoner/unchained summoner 6 | AP 74 | 0 | 1 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | 6 | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target corpse, taking on its likeness. The vermlek can remain on the Material Plane indefinitely as long as it has a body to inhabit; however, if it remains outside of a host for more than 1 minute, it's banished back to the Abyss. The vermlek's initial attitude towards you is friendly, but you must succeed at an opposed Charisma check to convince it to obey your commands, similar to a charmed creature. You gain a +2 circumstance bonus on this Charisma check if you offer it a fresh humanoid corpse to inhabit. | 0 | 0 | one Medium humanoid corpse | calling | 0 | 0 | instantaneous | -1 | 0 | 6 | touch | Vermicious Assumption School conjuration (calling) [chaotic, evil]; Level cleric/oracle 6, summoner/unchained summoner 6CASTINGCasting Time 10 minutesComponents V, S, M (a handful of worms)EFFECTRange touchTargets one Medium humanoid corpseDuration instantaneousSaving Throw none; Spell Resistance noDESCRIPTIONYou call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target corpse, taking on its likeness. The vermlek can remain on the Material Plane indefinitely as long as it has a body to inhabit; however, if it remains outside of a host for more than 1 minute, it's banished back to the Abyss. The vermlek's initial attitude towards you is friendly, but you must succeed at an opposed Charisma check to convince it to obey your commands, similar to a charmed creature. You gain a +2 circumstance bonus on this Charisma check if you offer it a fresh humanoid corpse to inhabit. | NULL | -1 | 0 | 0 | 6 | 0 | -1 | -1 | -1 | conjuration | -1 | 0 | 0 | 6 | -1 | 0 | -1 | 0 | 0 | -1 | -1 | -1 | 1 | -1 | -1 | -1 | NULL | none | 0 | -1 | 0 | 0 | You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target corpse, taking on its likeness. The vermlek can remain on the Material Plane indefinitely as long as it has a body to inhabit; however, if it remains outside of a host for more than 1 minute, it's banished back to the Abyss. The vermlek's initial attitude towards you is friendly, but you must succeed at an opposed Charisma check to convince it to obey your commands, similar to a charmed creature. You gain a +2 circumstance bonus on this Charisma check if you offer it a fresh humanoid corpse to inhabit. | 0 | 6 | 0 |
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