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0Vermicious Assumption11chaotic, evil-1-1-110 minutes0V, S, M (a handful of worms)0no0-10-1000cleric/oracle 6, summoner/unchained summoner 6AP 740110-1-100006You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target corpse, taking on its likeness. The vermlek can remain on the Material Plane indefinitely as long as it has a body to inhabit; however, if it remains outside of a host for more than 1 minute, it's banished back to the Abyss. The vermlek's initial attitude towards you is friendly, but you must succeed at an opposed Charisma check to convince it to obey your commands, similar to a charmed creature. You gain a +2 circumstance bonus on this Charisma check if you offer it a fresh humanoid corpse to inhabit.00one Medium humanoid corpsecalling00instantaneous-106touch

Vermicious Assumption

School conjuration (calling) [chaotic, evil]; Level cleric/oracle 6, summoner/unchained summoner 6

CASTING

Casting Time 10 minutes
Components V, S, M (a handful of worms)

EFFECT

Range touch
Targets one Medium humanoid corpse
Duration instantaneous
Saving Throw none; Spell Resistance no

DESCRIPTION

You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target corpse, taking on its likeness. The vermlek can remain on the Material Plane indefinitely as long as it has a body to inhabit; however, if it remains outside of a host for more than 1 minute, it's banished back to the Abyss. The vermlek's initial attitude towards you is friendly, but you must succeed at an opposed Charisma check to convince it to obey your commands, similar to a charmed creature. You gain a +2 circumstance bonus on this Charisma check if you offer it a fresh humanoid corpse to inhabit.

NULL-10060-1-1-1conjuration-1006-10-100-1-1-11-1-1-1NULLnone0-100

You call a single vermlek demon (Lords of Chaos 54) to invade and inhabit the body of the target corpse, taking on its likeness. The vermlek can remain on the Material Plane indefinitely as long as it has a body to inhabit; however, if it remains outside of a host for more than 1 minute, it's banished back to the Abyss. The vermlek's initial attitude towards you is friendly, but you must succeed at an opposed Charisma check to convince it to obey your commands, similar to a charmed creature. You gain a +2 circumstance bonus on this Charisma check if you offer it a fresh humanoid corpse to inhabit.

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