s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Anticipate Peril | 0 | 0 | -1 | 1 | 1 | 1 standard action | 0 | V, S | 0 | yes | 0 | 1 | 0 | -1 | 0 | 0 | 0 | alchemist 1, bard 1, ranger 1, sorcerer/wizard 1, occultist 1, psychic 1, mesmerist 1, spiritualist 1, medium 1 | Ultimate Magic | 1 | Target gains a bonus on one initiative check. | 0 | 1 | 0 | 1 | -1 | 0 | 0 | 0 | 0 | -1 | A creature affected by anticipate peril gains a preternatural sense of danger. The first time during this spell's duration that the target has to make an initiative check, the creature adds an insight bonus on that initiative check equal to the spell's caster level (maximum +5). Once this bonus applies, the effects of the spell end. | 0 | 0 | creature touched | 0 | 0 | 1 minute/level or until activated | 1 | 0 | -1 | touch | Anticipate Peril School divination; Level alchemist 1, bard 1, ranger 1, sorcerer/wizard 1, occultist 1, psychic 1, mesmerist 1, spiritualist 1, medium 1CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange touchTargets creature touchedDuration 1 minute/level or until activatedSaving Throw Will negates; Spell Resistance yesDESCRIPTIONA creature affected by anticipate peril gains a preternatural sense of danger. The first time during this spell's duration that the target has to make an initiative check, the creature adds an insight bonus on that initiative check equal to the spell's caster level (maximum +5). Once this bonus applies, the effects of the spell end. Mythic: Add your tier to the spell's initiative bonus and the maximum initiative bonus the spell can grant. | Anticipate Peril | -1 | 0 | 0 | 1 | 0 | 1 | Add your tier to the spell's initiative bonus and the maximum initiative bonus the spell can grant. | 1 | 1 | divination | -1 | 0 | 0 | -1 | -1 | 0 | 1 | 0 | 0 | -1 | 1 | -1 | 1 | -1 | -1 | -1 | NULL | Will negates | 0 | 1 | 0 | 0 | A creature affected by anticipate peril gains a preternatural sense of danger. The first time during this spell's duration that the target has to make an initiative check, the creature adds an insight bonus on that initiative check equal to the spell's caster level (maximum +5). Once this bonus applies, the effects of the spell end. | 0 | -1 | 0 |
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