s_emotion | s_name | s_chaotic | s_evil | s_descriptor | s_inquisitor | s_medium | s_ranger | s_casting_time | s_sonic | s_components | s_divine_focus | s_spell_resistence | s_pain | s_psychic | s_air | s_effect | s_magus | s_patron | s_acid | s_electricity | s_shapeable | s_spell_level | s_area | s_source | s_haunt_statistics | s_mythic | s_short_description | s_material | s_verbal | s_disease | s_occultist | s_adept | s_mind_affecting | s_fear | s_ruse | s_shadow | s_summoner | s_description | s_force | s_earth | s_targets | s_subschool | s_costly_components | s_language_dependent | s_duration | s_alchemist | s_focus | s_summoner_unchained | s_range | s_full_text | s_linktext | s_shaman | s_death | s_light | s_SLA_Level | s_meditative | s_wiz | s_mythic_text | s_mesmerist | s_hunter | s_bloodline | s_school | s_bloodrager | s_augmented | s_fire | s_poison | s_oracle | s_antipaladin | s_draconic | s_deity | s_bard | s_water | s_darkness | s_druid | s_sor | s_witch | s_somatic | s_paladin | s_skald | s_investigator | s_material_costs | s_domain | s_saving_throw | s_good | s_spiritualist | s_cold | s_dismissible | s_description_formated | s_curse | s_cleric | s_lawful | 0 | Detect Radiation | 0 | 0 | -1 | -1 | 1 | 1 standard action | 0 | V, S | 0 | no | 0 | -1 | 0 | -1 | 0 | 0 | 0 | bard 1, cleric/oracle 1, druid 1, ranger 1, sorcerer/wizard 1 | spherical emanation, centered on you | Technology Guide | 0 | 0 | 1 | 0 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | You detect radiation in the surrounding area. You see radioactive auras as a glowing green shimmer in the air that emanates from radioactive objects; the brighter and more intense the green, the more powerful the radioactivity. This glow does not provide illumination or allow you to see in darkness, apart from being able to see the glow itself. The spell can penetrate barriers, but 3 feet of dirt or wood, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead blocks it-although radiation can seep into such barriers, causing them to become radioactive (and thus visible to the spell) in time. | 0 | 0 | 0 | 0 | 10 minute/level | -1 | 0 | -1 | 120 ft. | Detect Radiation School divination; Level bard 1, cleric/oracle 1, druid 1, ranger 1, sorcerer/wizard 1CASTINGCasting Time 1 standard actionComponents V, SEFFECTRange 120 ft.Area spherical emanation, centered on youDuration 10 minute/levelSaving Throw none; Spell Resistance noDESCRIPTIONYou detect radiation in the surrounding area. You see radioactive auras as a glowing green shimmer in the air that emanates from radioactive objects; the brighter and more intense the green, the more powerful the radioactivity. This glow does not provide illumination or allow you to see in darkness, apart from being able to see the glow itself. The spell can penetrate barriers, but 3 feet of dirt or wood, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead blocks it-although radiation can seep into such barriers, causing them to become radioactive (and thus visible to the spell) in time. | NULL | -1 | 0 | 0 | 1 | 0 | 1 | -1 | 1 | divination | -1 | 0 | 0 | 1 | -1 | 0 | 1 | 0 | 0 | 1 | 1 | -1 | 1 | -1 | -1 | -1 | NULL | none | 0 | -1 | 0 | 0 | You detect radiation in the surrounding area. You see radioactive auras as a glowing green shimmer in the air that emanates from radioactive objects; the brighter and more intense the green, the more powerful the radioactivity. This glow does not provide illumination or allow you to see in darkness, apart from being able to see the glow itself. The spell can penetrate barriers, but 3 feet of dirt or wood, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead blocks it-although radiation can seep into such barriers, causing them to become radioactive (and thus visible to the spell) in time. | 0 | 1 | 0 |
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